Sordsman Posted March 3, 2012 Posted March 3, 2012 How do you create a multiplayer mission with the ability to land and rearm?
Speed Posted March 3, 2012 Posted March 3, 2012 In order to rearm and refuel at a base, it must belong to your coalition. In order for an airbase to belong to your coalition, there needs to be ground units belonging to your coalition at the air base to "capture" it. To check which airbase belongs to which coalition, click each airbase on the F10 map, and a little info box will come up telling you who owns it. Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
WildFire Posted March 3, 2012 Posted March 3, 2012 The little circles around the airfield in the mission editor are the range of the airfield. If there are enemy within that range along with your friendly it will be contested and whichever wins will control the airfield. So make sure to leave enemies outside that area.
BigfootMSR Posted March 3, 2012 Posted March 3, 2012 As far as creating the multiplayer aspect of it, be sure the aircraft AI type is set to client. DCS: A10C Warthog JTAC coordinate entry training mission http://www.digitalcombatsimulator.com/en/files/99424/ DCS: Blackshark 2 interactive training missions http://forums.eagle.ru/showthread.php?t=84612
Sordsman Posted March 4, 2012 Author Posted March 4, 2012 Thanks a lot lol i would have never figured that out :D
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