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Head movement in track-file too fast...


Rhinox

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Whenever I replay track-files, my "pilot" moves head (and thus changing view pointing & zoom) way too fast, compared to the movement I did previously while in the game using TrackIR. Is there any way to fix it? I wanted to use part of track with pilot 1st person view for movie, but those lightning-fast panning/zooming movements look very unrealistic...

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I've never come across that problem before...strange. Post the track maybe?

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

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