kripzoo Posted September 6, 2014 Posted September 6, 2014 DCS have a big problem with realism with smoke and explosions, maybe this effects will be settings for more or less realism, if the problem is stonger PC or lighter PC configuration. DCS 2.0 and directx11 give more realism for water ? Warthunder or arma 3 have a really good effect of the sea. I dont understand why DCS dont work better smoke, clouds or explosions; contrail ( VERY BAD EFFECT, better on F15c around winglet) Smoke more better on other sim or games, THESE EFFECT ARE THE SOUL OF THE GOOD SENSATION WHEN I PILOT A PLANE INTO A SIM. IT'S IMPORTANT NOT FOR YOU ? The future Directx12 give more power for computation, staff of DCS have plan for use the best of DirectX 12 ? I agree! What is funny that old IL2 1946 with latest popular mod HSFX 7 has much better graphical effects from fire, smoke, explosions to bullet impacts / splashes on water (and even the sea is better looking with different waves and white bubble heads on them:joystick:) Hope the EDGE makes the things little more better...:)
[DBS]TH0R Posted September 6, 2014 Posted September 6, 2014 I agree! What is funny that old IL2 1946 with latest popular mod HSFX 7 has much better graphical effects from fire, smoke, explosions to bullet impacts / splashes on water (and even the sea is better looking with different waves and white bubble heads on them:joystick:) Hope the EDGE makes the things little more better...:) So very true. If I could pick just on thing that would be fixed, I'd say fix the horrid spotting of other planes and other objects in this sim. For many things DCS is second to none, but in this area a 10 year old sim blows DCS out of the water in this regard. P8Z68 | 2500k @ 4.5 | GTX 1080Ti | 2x8 GB @ 1600 | TM Hog (extended 7cm) & MFG Crosswind (S/N 007) | TIR v5 WWII bomber formations | DCS P-51D: [TEST] TO distance / gross weight / temperature
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