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Posted

OK... this should be an easy "Of Course Not Stooopid" question but I gotta ask.

 

Is it possible to change the 2nd digit of a Client callsign to properly reflect his position as "TWO" in a flight?

 

I.E. Hawg 11 flight is 11,12,13 and 14 not 11,21,31 and 41.

 

Just asking if I am missing something or if its a bug thats being addressed all that noize.

 

Gadgets

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ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5.

 

-={TAC}=-DCS Server

Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.

Posted

It is, but not in the mission editor. To do it you have to unpack the miz file and edit the mission file itself using notepad++ or a similar editor and change the call signs manually.

 

 

Posted
It is, but not in the mission editor. To do it you have to unpack the miz file and edit the mission file itself using notepad++ or a similar editor and change the call signs manually.

 

OK... So I do this the mission is built or as I add each aircraft?

[sIGPIC][/sIGPIC]

Primary Computer

ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5.

 

-={TAC}=-DCS Server

Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.

Posted

I personally wait until the mission is finished, or at least until I've finished working with the aircraft I want to change call signs for before I do it. Although you can do it as you go, it easier to just do it once.

 

 

Posted

I haven't checked if it works in game but it seems to be possible to set beyond the normal 4 ship limit as well.

Always remember. I don't have a clue what I'm doing

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