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Posted

I wonder if anyone knows or if ED and prepared to chip in.

 

Is the 32 player cap a hard limit or a suggested cap? Is it due to data synchronisation requirements? Is it purely dependant upon users upload/download speed & quality or a DCS software code limit?

 

Are there any short term plans (within 2 years) to increase this 'limit'?

 

With DCS World including A10, Ka50, Su25, Mustang, Combined Arms and hopefully soon Flaming Cliffs 3 it would be great to have the potential for much larger scale battles in the near future.

 

Thanks for any info.

i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music.



TM Warthog, Saitek combat pro pedals, TrackIR 4

Posted
as far as I know the limit is arbitrary..

 

I've played in Events using FC with 50+ people

 

Knowing that FC has been capable of more than 32 players I was thinking that DCS was somehow different. I don't recall any player limit being referred to in regards to Flaming Cliffs, but it is clearly stated in DCS World, so i was thinking there was a difference somewhere.

i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music.



TM Warthog, Saitek combat pro pedals, TrackIR 4

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