farias76 Posted June 20, 2012 Posted June 20, 2012 hey guys!!!!!! :thumbup: I want to know how to do the animation in 3d max propeller for DCS World or FC2. :helpsmilie:
farias76 Posted June 24, 2012 Author Posted June 24, 2012 hello !!!!!!!!!!!!!! you could give me a help to set the timeline in 3ds max to operate the propeller ?
HungaroJET Posted June 24, 2012 Posted June 24, 2012 (edited) for newer models (AFM) Set Argumentum No. 407 for propeller rotation (360 degrees) Values: normal rotation: -1.0 to 0.0. ; blurry rotation: 0.0 to 1.0 (same with Arg 40) Arg 413 for propeller blades rotations (rarely used: Arg 272) V: 0.0 to 1.0 for older models (SFM) only for propeller rotation Arg 40 V: -1.0 to 1.0 basically you should use these argumentums but everything depends of your LUA and/or DLL programming so you can use any Arg No., suggested not to use other "pre-specified" Args Edited June 24, 2012 by HungaroJET Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
Recommended Posts