Sierra99 Posted July 9, 2012 Posted July 9, 2012 Hey, I modified the CSAR mission included to be a multi-player mission. The issue I am having is only 1 aircraft is able to communicate with the SAndy's and if / when that aircraft gets shot down, nobody can call in the sandys when appropriate. How do I fix this? Thanks in advance Gadgets [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Grimes Posted July 9, 2012 Posted July 9, 2012 Re-add the F10 radio options when the host player spawns into the mission. Ie. "Unit is Alive" The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Sierra99 Posted July 9, 2012 Author Posted July 9, 2012 Re-add the F10 radio options when the host player spawns into the mission. Ie. "Unit is Alive" Well that sounds easy enough... Got a page number in the manual thatll show me how to do it? :music_whistling: [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Grimes Posted July 9, 2012 Posted July 9, 2012 Switched condition> Unit is Alive> Add Radio Command x Make sure to specify which unit should be the host or just set one of the client skills to "player" If there is a specific order for the F10 radio commands just spawn the radio item based on a flag being true or false to keep track of where it is in the order. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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