jazjar Posted July 11, 2012 Posted July 11, 2012 (edited) Is it expected that whenever the TGP comes up on one of the MFCDs, FPS drops by about ten? I usually hover at about 30-40 FPS on the game, but whenever the TGP, especially the FLIR comes up, it plummets to 20-22 FPS. Is there anything I can do about this, or is it just given? i7 @ 3.4 ghz, HD 6700, 12 gb ram. Edited July 11, 2012 by jazjar [sIGPIC][/sIGPIC]
SmokeyTheLung Posted July 11, 2012 Posted July 11, 2012 You could try adjusting the "resolution of cockpit displays" in the options menu. Seems like that should help System specifications: Computer, joystick, DCS world, Beer
jazjar Posted July 11, 2012 Author Posted July 11, 2012 Hmm, might work, just don't want low res cockpit displays. [sIGPIC][/sIGPIC]
jazjar Posted July 11, 2012 Author Posted July 11, 2012 OK, that and disabling aero works, but is there a way I can get it a 1024 and be at 30 FPS with the FLIR on? It still drops ten FPS, but it is from 40 to 30 now, and for me that is acceptable if there is no other optioin. [sIGPIC][/sIGPIC]
diveplane Posted September 10, 2012 Posted September 10, 2012 OK, that and disabling aero works, but is there a way I can get it a 1024 and be at 30 FPS with the FLIR on? It still drops ten FPS, but it is from 40 to 30 now, and for me that is acceptable if there is no other optioin. targeting pod is quite demanding atm, but there is few small fixes to gain a few frames. MFD_render_params { two_pass_always = false; = was set to true , i think this tells the video card to run 2 pass rendering as it says, but if u disable it , improves frame rates by a few frames, this is the result i got. i didnt notice any side effects to much, maybe some reduced visuals through the TGP pod display. find this line in \DCS World\Config\ graphics.CFG https://www.youtube.com/user/diveplane11 DCS Audio Modding.
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