Sharpe Posted October 3, 2012 Posted October 3, 2012 I'll be the first to admit that combat with this iteneration of the Mustang is an enjoyable challenge, and after Il2 that may just be what is needed. Unfortunately combat in this module also presents a serious problem. That problem is lack of opposition. It's not that fighting a fellow P51 pilot isn't challenging. On the contrary its quite challenging but, that fellow P51 pilot isn't on the controls of a Me109 Gustav or an FW 190, or for a real challenge, an Me 262. These planes, in all their builds, versions and what else were the natural opponents of the P51 and will definetly have a place in the future of this module. I'm not begging for anything with this post. I just hope to show that I'm glad with what exists but that I hope that there will be more, much more even in the future.
Echo38 Posted October 3, 2012 Posted October 3, 2012 I am very much enjoying dogfighting in the P-51, but, you're right: there's a certain stagnant feeling to always fighting the same aircraft as your own, because there are fewer variables. You aren't able to pit your aircraft's strengths against the enemy's aircraft's weaknesses, while trying to keep your opponent from doing the same to you. With identical aircraft, there are no strengths and weaknesses of aircraft, and so one important element of air combat is eliminated entirely. Not to say that there is no fun in pitting pilot skill versus pilot skill, but it isn't the same without the added challenges of different aircraft.
wolle Posted October 3, 2012 Posted October 3, 2012 First off, I love DCS mustang. But it is a little disappointing that no non-US opponent fighter is included in the final release. Maybe we will have some third parties develop opponent AI aircrafts, should be much easier than making a flyable aircraft. I'd certainly be willing to pay for that (a little at least) [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro
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