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Hidden units in own Coalition are visible for CA slots.


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For Muliplayer in 1.2.0 It was possible to hide units the CA slots shouldnt use in their Coalition. Example: Lets say a Convoy that will be triggered for Capturing a FARP.


Now if i get into Game in a Blue CA Slot i can use all hidden Blue units.


That can Destroy Multiplayer missions for Pilots in their Planes/Helicopters.

Example: If the Convoy never arrives that FARP caused by a CA Slot controlling those units. The FARP never will be Captured for the KA 50 Pilots.



Hope u Understand what i try to say.

"Blyat Naaaaa" - Izlom

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