Adi Posted October 11, 2012 Posted October 11, 2012 Would be nice to have this as an addition for targeting bridges and other buildings. I know you couldn't designate the actual structure, but it could work like the 'bomb point' by targeting a grid reference. Just a thought. 1
shagrat Posted October 11, 2012 Posted October 11, 2012 Would be nice to have this as an addition for targeting bridges and other buildings. I know you couldn't designate the actual structure, but it could work like the 'bomb point' by targeting a grid reference. Just a thought. +1 JTAC lasing a building while an A-10 drops a GBU from hi altitude, cool! I know it is possible, to trick the JTAC with a Soldier on the bridge, or near a building, but designate a point/static object, would be nice. 1 Shagrat - Flying Sims since 1984 - Win 11 | Ryzen 9 7900X3D | 64GB | GeForce RTX 4090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Adi Posted October 12, 2012 Author Posted October 12, 2012 It wouldn't be too bad if you could actually make them invisible, not just invisible to enemy radar. Personally, I can get past the FAC calling out infantry as my target. Better still, there could be another unit added into the game; a small invisible dot that could hover AGL, like the square gates for the P51, with tick box in the options to decipher between bridge or building, so the FAC could call out the relevent target.
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