MadTommy Posted November 13, 2012 Posted November 13, 2012 Please please give us a dedicated thread where devs can post info regarding autoupdates. We don't need extensive change logs, even it that would be ideal, but some pertinent info is required. I know this has been asked for before and i have seen posts saying it will happen.. but can we get this now or very soon! This is VERY important for people who have modded the game.. we need to know what has changed so we can evaluate how it might affect our mods. Thanks. Update today: version 1.2.2.7204.4 List of files changed. Cockpit_P51Common.dll ka50_protect.x64 ka50_protect.dll fc3_protect.exe FC3.dll CombinedArms_protect.dll CombinedArms.dll Cockpit_A10C.dll a10_protect.dll a10_protect.exe A10.dll ka50_protect.exe MissionResourcesDialog.dlg MissionResourcesDialog.lua Cockpit_P51D.dll me_toolbar.lua me_coalitions.lua me_vehicle.lua p51_protect.dll p51_protect.exe simulator.mo Cockpit_A10Common.dll ZweiBlau.dll World.dll WeaponBlocksNL.dll WeaponBlocks.dll Visualizer.dll UserInterface.dll Transport.dll SpaceRenderer.dll Space.dll ParticleSystem.dll nvttwrapper.dll NGModel.dll ModelViewer.exe luarun.exe lua-ziplua.dll lua-gui_video_player.dll lua-gui_axes_tune.dll Legacy_AFM_Su25.dll Legacy_AFM_Base.dll i_18n.dll FFTest.exe fetchEffects.exe Effects.dll edMath.dll Flight.dll edCore.dll ed_sound.dll dcs_protect.exe dcs_protect.dll editor.exe CockpitBase.dll lua-gui_nodes_map.dll AVIMaker.dll lua-dxguiWin.dll DCS.exe Inter.dll AsyncNet.dll FMBase.dll fc3_protect.dll lua-gui_map.dll blocksim.dll lua-sound.dll DCS_updater.exe WeaponsBase.dll InputTest.exe Launcher.exe offshore.dll edterraingraphics3.dll EDMMegaOptimizer.exe lua-direct_output.dll NewInput.dll dxgui_edge_render.dll Terrain.dll AsmShadersCompiler.exe dxgui.dll Legacy_AFM_Su39.dll AIFM.dll Pathfinder.dll lua-textutil.dll GroundCockpitBase.dll DXRenderer.dll LandVehicle.dll lua-minizip.dll Weather.dll Ka50.dll CockpitKa50.dll edObjects.dll DCS_update_apply.exe lua-guid.dll dxgui_win_adapter.dll CombinedArms_protect.exe P51B.dll edTerrain.dll lua-dxgui.dll optionsData.lua ViewportHandling.lua blocksimtest.exe Weapons.dll wRadio.dll GraphicsXP.dll WorldGeneral.dll lua-MissionGenerator.dll autoupdate.db autoupdate.cfg unins000.dat unins000.exe i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
MadTommy Posted November 13, 2012 Author Posted November 13, 2012 Unless this is it. http://forums.eagle.ru/showthread.php?t=97186 But with no update number who knows. Cheers. i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
GregP Posted November 13, 2012 Posted November 13, 2012 Agreed, just having a list of exactly which files have changed would be incredibly useful to those who run mods.
Megagoth1702 Posted December 12, 2012 Posted December 12, 2012 +1 on this. [sIGPIC][/sIGPIC] System specs:2500k @ 4.6 GHz 8GB RAM HD7950 OC'd Win7 x64 Posting tracks to make your DCS better - attention bump incoming!
EtherealN Posted December 12, 2012 Posted December 12, 2012 Regarding mods: for the long term I would suggest using the facility towards executing mods through the SavedGames folder, thereby immune to being overwritten by the autoupdater, as long as the mod in question is able to operate in this manner. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Megagoth1702 Posted December 12, 2012 Posted December 12, 2012 Hold on, do you mean I can create my own view configs , graphics configs etc. in the saved games folder and it will override what's in the main game folder? [sIGPIC][/sIGPIC] System specs:2500k @ 4.6 GHz 8GB RAM HD7950 OC'd Win7 x64 Posting tracks to make your DCS better - attention bump incoming!
PhoenixBvo Posted December 12, 2012 Posted December 12, 2012 (edited) Parallel to EtherealN's suggestion, if you do have mods which only function in the main game folder, use the following method to keep track of changes. Download and install TortoiseHg. This is a distributed revision control system, which sounds more complicated than it is. It directly integrates its interface in the rightclick menu of windows explorer and is very easy to use. Using the rightclick menu create a repository in your DCS World folder. Now add all files you want to keep track of to the repository (using the rightclick context menu). Select the commit option from the rightclick menu. The icons overlaying the tracked files in windows explorer turn green. Whenever the autoupdater has done its thing, you'll see any changes to the tracked files when the respective icon turns red. It also checks any subfolders and shows a red icon on the respective folder. Now you can compare the changes with the original version which is still safely stored in the repository and merge the versions line by line if you wish. After you're done checking the changes, you make another commit and you're ready to go. If you ever want to go back to a previous state of a tracked file, you can do so as all versions are stored incrementally in the repository. This type of tool is actually meant for software development and I use it at work on a daily basis. But for DCS it works like charm as well. You'll find it's quick and easy after you get the hang of it and never have to worry about your mods with the autoupdater anymore. Edited December 12, 2012 by PhoenixBvo [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
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