SkateZilla Posted December 3, 2012 Posted December 3, 2012 I want to create some custom Effects few a few project specifically, and a few global ones. are there any guides to creating these? ie LUA Layout or anything? Is it possible to Create a Custom particle effect w/ custom textures, custom controller (ie Alt, Speed, Vertical Gs, etc etc) and Place them to a specific connector? I looked at the contrail files and didnt see where it lists connector or altitudes (comes on around 20K and off above 40K). Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SilentEagle Posted December 3, 2012 Posted December 3, 2012 As far as I know, no. There are a few textures around that you can mess with, and some effects now have config files, but for things like contrails, I haven't seen anything. Unless you really know what you are doing by manually modifying shaders and effect files by hand..
SkateZilla Posted December 3, 2012 Author Posted December 3, 2012 (edited) As far as I know, no. There are a few textures around that you can mess with, and some effects now have config files, but for things like contrails, I haven't seen anything. Unless you really know what you are doing by manually modifying shaders and effect files by hand.. Contrails use a CFG in the /Effects/JSmokeMaterial/ Low/Med/High/ folders(well, something like that, forgot the exact folder names and Im in office so I dont have access to folders)... which has a few parameters and texture call, but other than that, nawt, Exhaust effect is in bin/dat files which no matter what i try to open them in, is jibberish. I did effects for Thirdwire Mods, which use similar setup (config entries in a INI file for each emitter, and a texture.) if i was able to say, make an /Effects/ folder in my module folder. have a CFG file with Texture name, Intensity, Life time, Orientation etc etc, connectorname, controller type, and controller on/off value. I can make some awesome things happen. Edited December 3, 2012 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
aaron886 Posted December 3, 2012 Posted December 3, 2012 You can't... it's not similar. They're not CFG files, they're HLSL shaders. (Or GLSL)
SkateZilla Posted December 3, 2012 Author Posted December 3, 2012 I was referring to the smoke files in regards to making my own.. and they use CFG Files... Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
aaron886 Posted December 7, 2012 Posted December 7, 2012 I was referring to the smoke files in regards to making my own.. and they use CFG Files... Not in the way you're hoping, unfortunately... :(
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