hachiman Posted December 3, 2012 Posted December 3, 2012 Hi I believe it's possible to call in planes to do SEAD for you? Can anyone post a step by step instruction how to edit this in the ME? Thanx
HiJack Posted December 3, 2012 Posted December 3, 2012 In singleplayer you can use the Menu item, creates a menu under the F10 key. For multiplayer this is a challenge if you don't use Speeds SLMOD. Please check Speeds own posts on SLMOD. Jack
Megagoth1702 Posted December 5, 2012 Posted December 5, 2012 Example mission attached. Just look at it until you understand it. If you don't understand something make sure to take a look into the DCS GUI User Manual found under DCS World\Doc\DCS User Manual EN.pdfcall sead.miz [sIGPIC][/sIGPIC] System specs:2500k @ 4.6 GHz 8GB RAM HD7950 OC'd Win7 x64 Posting tracks to make your DCS better - attention bump incoming!
Zeke Posted January 20, 2013 Posted January 20, 2013 I found this tread when searching for answers to this problem I'm having with a mission. What I want to do is have a SEAD and CAP patrol on station and wait in orbit 'until' they are called by the 'player' AC. I've looked over the mission provided above, but my guys just go attack without ever calling them and they don't respond to the radio call if I have a wp that doesn't take them into the SAM's envelope. I'd like to have them stay there in orbit until the radio call is sent. Also, is this possible to do for different targets or multiple times during the mission or do you need to set up more then one SEAD patrol for each instance you want to call in SEAD or CAP? Anyone have any experience with this that would be willing to help? Thanks.
Jona33 Posted January 20, 2013 Posted January 20, 2013 Have a waypoint where you want them to orbit. In advanced waypoint actions select perform task-->Orbit. Then go to the triggered actions menu and create one called perform command-->Switch waypoint. Set the waypoint in the box too the next waypoint. Then create a trigger, Mission start--empty--Radio item add "Call in SEAD", Flag "1". Then, Once--Flag is true "1"--AI task "Switch waypoint" Hope this helps. Always remember. I don't have a clue what I'm doing
Geskes Posted January 20, 2013 Posted January 20, 2013 Have a waypoint where you want them to orbit. In advanced waypoint actions select perform task-->Orbit. Then go to the triggered actions menu and create one called perform command-->Switch waypoint. Set the waypoint in the box too the next waypoint. Then create a trigger, Mission start--empty--Radio item add "Call in SEAD", Flag "1". Then, Once--Flag is true "1"--AI task "Switch waypoint" Hope this helps. alternatively, you could set user flag 1 as the stop condition on the orbit task, saving you a triggered action and a trigger to create. I7920/12GBDDR3/ASUS P6T DELUXE V2/MSI GTX 960 GAMING 4G /WIN 10 Ultimate/TM HOTAS WARTHOG
Zeke Posted January 20, 2013 Posted January 20, 2013 Thanks, I got it working. Seems that having the Advanced Waypoint task as SEAD in the Orbit Waypoint was the problem. With that task, the SEAD flight would always go hunt down the SAMs before being called to do so.
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