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Posted (edited)

Fix: adding a custom resolution to in-game options.

First post also explains how to add a custom aspect ratios that will be selectable via the options GUI.

 

...

 

On a related note:

 

You can also add custom aspect ratios that are not selectable by default - you may want to use it because you scale 1280x1024 pixels on a native 1920x1080px monitor.

 

Do this in the same file beginning in line # ~400 and look out for "aspect"

 

aspect = {

__value__ = 1.333333333,

control = 'combo',

values = {

{ id = "4:3", dispName = "4:3"},

{ id = "3:2", dispName = "3:2"},

{ id = "5:4", dispName = "5:4"},

{ id = "16:9", dispName = "16:9"},

{ id = "16:10", dispName = "16:10"},

{ id = "22:10", dispName = "SoftTH"},

},

You can see I added 22:10 and called it SoftTH.
Edited by PeterP

Posted

This is good news, I was looking at the Dell U2913WH monitor that has an 21:9 aspect ratio with a resolution of 2560x1080. Now that you've told me this, I just might consider buying it :)

Failure is the mother of all success.

Posted

You are save to this 'uncommon' monitor even without a file edit.

 

 

When you have a singel screen that reports a working area of 2560x1080,

DCS will switch automatically to a aspect of 2.37037037037037 = ~21:9

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