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Thanks, Habu. I'm very flattered to hear this from you, as I spent ten minutes this morning admiring your work with Operation Bactria. This is exactly the kind of tactically realistic, large-scale MP mission I'd like to make and/or fly. However, I'm not doing any squadron-based MP at the moment so I'd be more interested in SP, and I notice that it's not yet optimsed for SP in DCSW. When it is, I'm there.

 

I'm fairly proud of my own, smaller-scale .miz and will be publishing it, both in MP and SP within 48 hours. It does not provide a persistent world, like your mission, because I do not have the scripting skills necessary to set up that very extensive, intricate latticework of triggers and scripts. However, as a single-objective mission it offers a realistically-scaled battlefield, a decent but not preposterous level of threat and, I believe, a genuinely tactical challenge, which is, for me, the Holy Grail of mission making in any realistic combat sim.

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