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i have developed a 3d Model for Flaming Cliffs2 and have started to script the initial .Skins and .LUA files following the thread posted by, (Michelange,) here

 

whilst creating the Mission in {FC2} and assigning the textures correctly to the Aircraft correctly, the model is invisible.

 

Here is what the script looks like,

 

A-10A.lua -

 

ColorSchemes = {

color_scheme("{D7FBDFAC-7CDA-4857-9999-CDC0F2AFD1CA}", _("RSJT1"), 0),

color_scheme("{6D79BC93-FB8D-4EE4-AE1A-AECADB2798E5}", _("RSJT2"), 1),

color_scheme("{6C2CCF81-751B-42F5-93B2-4160B55DD085}", _("RSJT3"), 2),

color_scheme("{06802A89-EC9B-486D-90C3-89C3A91F1309}", _("RSJT4"), 3),

color_scheme("{58430E22-BD3D-4CC3-B2B9-CB7ED57CB7FF}", _("RSJT5"), 4),

color_scheme("{A32B6C33-9C38-4BD0-BBBD-09380BA6A23E}", _("RSJT6"), 5),

color_scheme("{9DF1AFBE-56FD-4E7D-AB73-0731DD4CD720}", _("RSJT7"), 6),

color_scheme("{DB597F88-04FF-40C4-9ADF-83EF6FF46246}", _("Desert1"), 7),

color_scheme("{8FC7F7C0-FD76-4607-85F0-9B19F542DA12}", _("Desert2"), 8),

color_scheme("{2C99F172-EAF3-4E49-8020-475E89467C9C}", _("Snow1"), 9),

 

A-10.SKINS

models

{

lod = {"A-10", 1000000};

collision = "A-10-COLLISION";

}

 

argument

{

argument = 70;

 

skin

{

value = 0.0;

material = {"fuse", "Standart", "fuse1.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.1;

material = {"fuse", "Standart", "fuse2.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.2;

material = {"fuse", "Standart", "fuse3.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.3;

material = {"fuse", "Standart", "fuse4.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.4;

material = {"fuse", "Standart", "fuse5.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.5;

material = {"fuse", "Standart", "fuse6.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.6;

material = {"fuse", "Standart", "fuseT.bmp"};

material = {"wings", "Standart", "wings_T2.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

db_countries.lua

 

country("{EFADDFE6-9360-4523-8CAB-2D74182617FD}", _("USA"), "USA", "USA", "USA.png", 2,

{

Planes =

{

CATID = "{C168A850-3C0B-436a-95B5-C4A015552560}",

Plane =

{

cnt_unit("{8FDB2742-2283-450D-B417-CFC47774E8B6}", "A-10A", {

color_scheme("{06802A89-EC9B-486D-90C3-89C3A91F1309}", "RSJT1"),

color_scheme("{6D79BC93-FB8D-4EE4-AE1A-AECADB2798E5}", "RSJT2"),

color_scheme("{6C2CCF81-751B-42F5-93B2-4160B55DD085}", "RSJT3"),

color_scheme("{58430E22-BD3D-4CC3-B2B9-CB7ED57CB7FF}", "RSJT4"),

color_scheme("{A32B6C33-9C38-4BD0-BBBD-09380BA6A23E}", "RSJT5"),

color_scheme("{9DF1AFBE-56FD-4E7D-AB73-0731DD4CD720}", "RSJT6"),

color_scheme("{DB597F88-04FF-40C4-9ADF-83EF6FF46246}", "RSJT7"),

color_scheme("{8FC7F7C0-FD76-4607-85F0-9B19F542DA12}", "Desert2"),

color_scheme("{2C99F172-EAF3-4E49-8020-475E89467C9C}", "Snow1"),

color_scheme("{D7FBDFAC-7CDA-4857-9999-CDC0F2AFD1CA}", "104th Fighter Wing"),

}),

 

If Anyone can assist me that would be great to hear.

 

Please PM Me if you can help fix this problem '' or Reply to this thread please.

Posted
i have developed a 3d Model for Flaming Cliffs2 and have started to script the initial .Skins and .LUA files following the thread posted by, (Michelange,) here

 

whilst creating the Mission in {FC2} and assigning the textures correctly to the Aircraft correctly, the model is invisible.

 

Here is what the script looks like,

 

A-10A.lua -

 

ColorSchemes = {

color_scheme("{D7FBDFAC-7CDA-4857-9999-CDC0F2AFD1CA}", _("RSJT1"), 0),

color_scheme("{6D79BC93-FB8D-4EE4-AE1A-AECADB2798E5}", _("RSJT2"), 1),

color_scheme("{6C2CCF81-751B-42F5-93B2-4160B55DD085}", _("RSJT3"), 2),

color_scheme("{06802A89-EC9B-486D-90C3-89C3A91F1309}", _("RSJT4"), 3),

color_scheme("{58430E22-BD3D-4CC3-B2B9-CB7ED57CB7FF}", _("RSJT5"), 4),

color_scheme("{A32B6C33-9C38-4BD0-BBBD-09380BA6A23E}", _("RSJT6"), 5),

color_scheme("{9DF1AFBE-56FD-4E7D-AB73-0731DD4CD720}", _("RSJT7"), 6),

color_scheme("{DB597F88-04FF-40C4-9ADF-83EF6FF46246}", _("Desert1"), 7),

color_scheme("{8FC7F7C0-FD76-4607-85F0-9B19F542DA12}", _("Desert2"), 8),

color_scheme("{2C99F172-EAF3-4E49-8020-475E89467C9C}", _("Snow1"), 9),

 

A-10.SKINS

models

{

lod = {"A-10", 1000000};

collision = "A-10-COLLISION";

}

 

argument

{

argument = 70;

 

skin

{

value = 0.0;

material = {"fuse", "Standart", "fuse1.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.1;

material = {"fuse", "Standart", "fuse2.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.2;

material = {"fuse", "Standart", "fuse3.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.3;

material = {"fuse", "Standart", "fuse4.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.4;

material = {"fuse", "Standart", "fuse5.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.5;

material = {"fuse", "Standart", "fuse6.bmp"};

material = {"wings", "Standart", "wings_T.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

skin

{

value = 0.6;

material = {"fuse", "Standart", "fuseT.bmp"};

material = {"wings", "Standart", "wings_T2.bmp"};

material = {"gear", "Standart", "Wheles_T.bmp"};

material = {"pilot", "Standart", "pilot.bmp"};

material = {"reflect", "Standart", "reflection.bmp"};

material = {"pods", "Standart", "pods.bmp"};

 

}

 

db_countries.lua

 

country("{EFADDFE6-9360-4523-8CAB-2D74182617FD}", _("USA"), "USA", "USA", "USA.png", 2,

{

Planes =

{

CATID = "{C168A850-3C0B-436a-95B5-C4A015552560}",

Plane =

{

cnt_unit("{8FDB2742-2283-450D-B417-CFC47774E8B6}", "A-10A", {

color_scheme("{06802A89-EC9B-486D-90C3-89C3A91F1309}", "RSJT1"),

color_scheme("{6D79BC93-FB8D-4EE4-AE1A-AECADB2798E5}", "RSJT2"),

color_scheme("{6C2CCF81-751B-42F5-93B2-4160B55DD085}", "RSJT3"),

color_scheme("{58430E22-BD3D-4CC3-B2B9-CB7ED57CB7FF}", "RSJT4"),

color_scheme("{A32B6C33-9C38-4BD0-BBBD-09380BA6A23E}", "RSJT5"),

color_scheme("{9DF1AFBE-56FD-4E7D-AB73-0731DD4CD720}", "RSJT6"),

color_scheme("{DB597F88-04FF-40C4-9ADF-83EF6FF46246}", "RSJT7"),

color_scheme("{8FC7F7C0-FD76-4607-85F0-9B19F542DA12}", "Desert2"),

color_scheme("{2C99F172-EAF3-4E49-8020-475E89467C9C}", "Snow1"),

color_scheme("{D7FBDFAC-7CDA-4857-9999-CDC0F2AFD1CA}", "104th Fighter Wing"),

}),

 

If Anyone can assist me that would be great to hear.

 

Please PM Me if you can help fix this problem '' or Reply to this thread please.

 

I don't think the underscore is supposed to be there.

 

country("{EFADDFE6-9360-4523-8CAB-2D74182617FD}", _("USA"), "USA", "USA", "USA.png", 2,

{

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted (edited)
I don't think the underscore is supposed to be there.

 

country("{EFADDFE6-9360-4523-8CAB-2D74182617FD}", _("USA"), "USA", "USA", "USA.png", 2,

{

 

country("{EFADDFE6-9360-4523-8CAB-2D74182617FD}", _("USA"), "USA", "USA", "USA.png", 2,

{

Planes =

{

CATID = "{C168A850-3C0B-436a-95B5-C4A015552560}",

Plane =

{

cnt_unit("{8FDB2742-2283-450D-B417-CFC47774E8B6}", "A-10A", {

color_scheme("{06802A89-EC9B-486D-90C3-89C3A91F1309}", "Flipper"),

color_scheme("{6D79BC93-FB8D-4EE4-AE1A-AECADB2798E5}", "23rd FG New"),

color_scheme("{6C2CCF81-751B-42F5-93B2-4160B55DD085}", "52th Fighter Wing"),

color_scheme("{58430E22-BD3D-4CC3-B2B9-CB7ED57CB7FF}", "European1"),

color_scheme("{A32B6C33-9C38-4BD0-BBBD-09380BA6A23E}", "23rd FG Old"),

color_scheme("{9DF1AFBE-56FD-4E7D-AB73-0731DD4CD720}", "JAWS"),

color_scheme("{DB597F88-04FF-40C4-9ADF-83EF6FF46246}", "Desert1"),

color_scheme("{8FC7F7C0-FD76-4607-85F0-9B19F542DA12}", "Desert2"),

color_scheme("{2C99F172-EAF3-4E49-8020-475E89467C9C}", "Snow1"),

color_scheme("{D7FBDFAC-7CDA-4857-9999-CDC0F2AFD1CA}", "104th Fighter Wing"),

}),

That is the Standard A-10A.Lua Script, and the ''_'' is there????

Edited by RSJT#1_Razer
Posted
ColorSchemes = {

color_scheme("{D7FBDFAC-7CDA-4857-9999-CDC0F2AFD1CA}", _("104th Fighter Wing"), 0),

color_scheme("{6D79BC93-FB8D-4EE4-AE1A-AECADB2798E5}", _("23rd FG New"), 1),

color_scheme("{6C2CCF81-751B-42F5-93B2-4160B55DD085}", _("52th Fighter Wing"), 2),

color_scheme("{06802A89-EC9B-486D-90C3-89C3A91F1309}", _("Flipper"), 3),

color_scheme("{58430E22-BD3D-4CC3-B2B9-CB7ED57CB7FF}", _("European1"), 4),

color_scheme("{A32B6C33-9C38-4BD0-BBBD-09380BA6A23E}", _("23rd FG Old"), 5),

color_scheme("{9DF1AFBE-56FD-4E7D-AB73-0731DD4CD720}", _("JAWS"), 6),

color_scheme("{DB597F88-04FF-40C4-9ADF-83EF6FF46246}", _("Desert1"), 7),

color_scheme("{8FC7F7C0-FD76-4607-85F0-9B19F542DA12}", _("Desert2"), 8),

color_scheme("{2C99F172-EAF3-4E49-8020-475E89467C9C}", _("Snow1"), 9),

That is the Standard A-10A.Lua Script, and the ''_'' Are there????

 

yea for the specific skin but not the countries. and your posting in the wrong forum thread you need to post here http://forums.eagle.ru/forumdisplay.php?f=89

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

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