jib Posted March 3, 2013 Posted March 3, 2013 I am trying to make my DHSK Human controllable but it says Unable to enter vehicle: Wrong Vehicle type. Does anyone know if the drive-able vehicle types are Hard-coded in the CA .DLL's or where you can change it in a .lua somewhere? Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey
jib Posted March 9, 2013 Author Posted March 9, 2013 If anyone else was struggling with this issue. If you put in a custom viewoint it seems to let you control a model in CA. __LN.customViewPoint = { "genericAAA", {0, 0, 0 }, }; Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey
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