sgtmike74 Posted March 14, 2013 Share Posted March 14, 2013 (edited) I was just practicing some ccip with the cbu 87 on some trucks and noticed that when the bomblets first come out, they are facing in the opposite direction of travel. They will then start tumbling end over end. Is this the way they are suppose to work? They still hit the target tho... Here is a track of itCBU87_Bug.trk Edited March 15, 2013 by sgtmike74 Added Screenshot Link to comment Share on other sites More sharing options...
Essah Posted March 15, 2013 Share Posted March 15, 2013 I think its just the game engine incapable of handling all those objects detailed enough. I know at least online they warp around like crazy. Link to comment Share on other sites More sharing options...
sgtmike74 Posted March 15, 2013 Author Share Posted March 15, 2013 You might be right there, I just never noticed it in the previous builds as I always enjoyed watching replays in slow motion. No biggy tho, the end results are the same. :thumbup: Link to comment Share on other sites More sharing options...
Eddie Posted March 15, 2013 Share Posted March 15, 2013 The CBU-87 doesn't actually have its own specific modelling, unlike the CBU-97. The BLU-97s in the CBU-87 are actually represented by a Russian bomblet model. I dare say this will be fixed if and when the BLU-97 gets its own model. Spoiler Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL Link to comment Share on other sites More sharing options...
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