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Posted

in the future campaign whether they are dynamic or not, the structure of how would you like to play it..

 

like to make a character of your own-like your own pilot avatar, or take one that already exists and stick with it until you die or war is finished and you survive the experience..?

 

or would you rather have some sort of "pilot history" card where you can of course jump into different planes(in the future where DCS will offer more planes and one can imagine during the same campaign to jump into CAS mission and CAP at will or as an option) ..so after the war is over, you can see your "pilot history card" where it can be seen how good you are at landing, following way-points, being efficient at bombing, striking, responding to AWACS etc..

 

this system would allow you to be liberated from needed to have your pilot survive which could end the campaign quite quickly if you are the unfortunate noob or just damn unlucky and get yourself killed in the very first hours of engagements ..

 

Or the campaign could have the structure of allowing you to play it as you see fit, you can "pick" a plane on the offer- CAP, Intercept, CAS, Tac. bombing etc.. or just play as the commander role, where from tactical F10 map you direct and help, assist units that need the most firepower to win, defend, survive..

 

this could give the option of multi-player-campaigns.. where people could play the campaign with as much people infested crafts and making it much more interesting to play, especially since the campaign would be designed "balanced" so with right skills any side can win, and with some bad luck even the -at the moment-winning side can loose ..

 

 

I was thinking about campaign were you are "led by the hand" like BF series or CoDs ..where storyline is fixed and you start as a young pilot in the academy, flying a couple of missions back "home" either in US, Canada, Russia, ..where at the age of 19 you go through the motions of getting your plane basics under your belt, you get familiarized with your background,family, etc.. and after you do the training missions successfully (procifiency in bombing, intercept, GAI, AWACS trainings, formation flying, formation battling, BFM, etc..) you get a graduation or something, and then the screen goes black, and says.. 10 years later.. and you are in Sochi, where the story line tells you the situation, about war about to erupt etc.. so more background to the story to suck you up, to immerse you in,... same can be done for US pilots, French, etc..

 

all this is of course very time consuming and only hegemon companies like BF or COD can get this done with their budgets, so mostly i'm just elaborating this..

 

but how would you like your dream campaign done? .. would you like you-the pilot-to be central to the campaign, or just a number and you would orient yourself more to the actually managing the war, deciding which airport gets which missiles, how many tanks are sent where, what to strike, which recon to send where etc.. in this role you get the most satisfaction if you win the war, while in personal type of campaign of the pilot-player the satisfaction would be to help your teammates in your squadron to survive and be as proficient as possible..

 

 

about proficiency, it would be nice to have it AI measure it.. like, if you reach the enemy on the ground, how long will it take for you to bomb it, destroy it, and get out of there.. if its 10 minutes you are very proficient, if its 1 hour you most probably are a general son and got through the academy cuz of connections)) lol..

 

what do you think? what campaign version would you like.. something completely different?

 

would love to hear your "best campaign" versions as well..

Posted

I like the Rise of Flight dynamic career campaign.

" any failure you meet, is never a defeat; merely a set up for a greater come back, "  W Forbes

"Success is not final, failure is not fatal, it is the courage to continue that counts,"  Winston Churchill 
" He who never changes his mind, never changes anything," 

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Posted

wow .. @mastiff.. this is amazing.. yeah, good campaign of rewards and getting points for certain skill done good..

 

this guys from 777 studios should be in charge of DCS campaigns))

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