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Posted

So...it is work in progress, inspired by colors of Serbian MiG29.

There are faults, but it is work in progress, so...

But if there's something drasticly wrong - say it man :D

 

1.

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2.

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3.

921335_254817264663742_113599709_o.jpg

 

4.

903033_254817301330405_1538534797_o.jpg

 

5.

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6.

904730_254817317997070_1560078058_o.jpg

Posted

Well, I didn't want to hop into complicated skins immediately.

And...it is not so plain to make all parts fit when you wrap it around 3D model :D Not if you're new in skinning :D

And remember it's a work-in-progress :)

 

Thanks :)

Posted (edited)
Well, I didn't want to hop into complicated skins immediately.

And...it is not so plain to make all parts fit when you wrap it around 3D model :D Not if you're new in skinning :D

And remember it's a work-in-progress :)

 

Thanks :)

 

Oh , please don't get me wrong ..... Im very impressed with it , and I don't even realize what goes on in doing this . Thats why I gave you a +1 rep , impressed and looking forward to when you learn more and let your imagination run riot :)

 

If I had a go at it , you would probably get some kinda green blob !!! :D

 

Ahen ..... this is an example of an Irish Air corps roundel that might look good ..... considering the modern camo is very much like your above pics : https://si0.twimg.com/profile_images/1108099066/600px-Irish_Air_Corps_roundel_svg.png ..... nudge nudge :)

Edited by badger66
Posted (edited)
Oh , please don't get me wrong

 

No, no, nothing like that :)

As for roundel, I'll probably get more into skinning from now, since I always wanted to. I work in graphic industry, so it's kinda not a big bother to me, since I obviously like flying :pilotfly:

 

I want to make some skins made according to real-life paint schemes, but having a go with stuff like this is what attracts me as well. :)

 

I hope I'll be a good addition to skinning community.

 

As for the process of creating itself, it's a bit buggy at start, before you get to know the skin-model (let's just call it like that), you know - the joints and stuff...but I check changes in a live preview in DCS.

 

not bad. I wish you good luck

Thanks mate, it's an honour to be praised by someone with a lot more experience :)

Edited by Kameni
Posted

Save me! -.-

I have not found alpha channel in the "TailFin" file, neither saving in a file format that doesn't support transparency helps.

How the heck did this happen? Does anyone know in which specific file is this texture (inner part of the drag schute cover)?

 

459332_257901771021958_2113307395_o.jpg

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