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Posted

I'm gonna try and explain what i would like to change here and see if anyone understands. I've just started messing with 3 screen setup for DCS and here is the thing.

 

In the pic marked "1" we have the default cockpit view which is as everyone knows, half panel and half window if i can put it like that. In this view i've put a red circle around the problem. The horizon is angled there. Now on the other pic marked "2" the line is straight in the same spot as i've shifted the view up a bit to more of a window view. This i guess is correct in a way since we in that view look horizontally straight ahead so therefore the horizon should be straight. Now i would like to have the horizon straight in the default view since that is the view i like to use, EVEN if its not kind of correct. Note that i've read a bit in PeteP's docs about similar stuff and my bezel's have been adjusted a little, but does anyone know if this can be changed in a easy way either by means of the lua files for cameras etc. or som other way?

defaultview.thumb.jpg.08709a91a3e407243bb1f8bfa8760167.jpg

windowview.thumb.jpg.19c78ba82d4995220d85445d3eccd522.jpg

System spec:

Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult

[sIGPIC][/sIGPIC]

Posted (edited)

No - it's a render artefact that you cant compensate much (AFAIK) - it sometime appears - than it's not visible any more...- You can try this: just put your 'center' at the top or or bottom order of your "viewports =" and see how it behaves.

 

BTW and just to let you know:

The multiple viewports render is meant for a static image readjusted to your real view-position in front of the render-surface and not meant to be used with a track-ir or similar. - the DCS GUI is more than confusing about this fact.

And it sucks up your resources...

 

Have also a read here http://forums.eagle.ru/showthread.php?p=1650246#post1650246

and here http://forums.eagle.ru/showthread.php?t=107112

to learn more.

Edited by PeterP

Posted (edited)
No - it's a render artefact that you cant compensate much (AFAIK) - it sometime appears - than it's not visible any more...- You can try this: just put your 'center' at the top or or bottom order of your "viewports =" and see how it behaves.

 

BTW and just to let you know:

The multiple viewports render is meant for a static image readjusted to your real view-position in front of the render-surface and not meant to be used with a track-ir or similar. - the DCS GUI is more than confusing about this fact.

And it sucks up your resources...

 

Have also a read here http://forums.eagle.ru/showthread.php?p=1650246#post1650246

and here http://forums.eagle.ru/showthread.php?t=107112

to learn more.

 

Ok, i'm not really understanding all you say here, but what i noticed is that the angled line also affects let say the F2 view and funny thing is that it seems like its worse on the left screen too. I do as best i can with bezel too. You mention it appears sometimes...seems like it does all the time here though. I dont think i can use tripple screen cause of that, but i do mainly use tripple for iRacing and i guess my 3 gb mem is too little too in DCS. Wont be a big problem as i was thinking about getting a much bigger screen soon for DCS and the like. Have only 24" now.

 

Anyway thanks for the help and i will check those links you proposed.

Edited by xracer

System spec:

Intel Core i7 920@4.2Ghz (stable, 65degC fully loaded), EVGA GTX-780, Asus P6T Deluxe V2 v.5.04 BIOS, Saitek X52, 1TB/500GB WD HD for system/storage. Kingston SSD 120 GB for DCS, 250GB Samsung 840 SSD for the rest. 16GB Kingston KHX1600C9D3 Memory, 9 GB Pagefile, EK HFX-240 Watercooling, Corsair HX-1000 PSU. HAF-932 Tower, TrackIR-5, Win64Ult

[sIGPIC][/sIGPIC]

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