Raf Posted August 12, 2013 Share Posted August 12, 2013 Retook my last mission where I had a vehicle stopping that was making a crash. Crash is not there anymore but now the stop condition (did I write it correctly?) is not triggering.Test.miz Link to comment Share on other sites More sharing options...
Grimes Posted August 12, 2013 Share Posted August 12, 2013 The set AI task looks to be bugged, use push AI task instead and it will work. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Raf Posted August 13, 2013 Author Share Posted August 13, 2013 What were the difference between the two? Link to comment Share on other sites More sharing options...
Grimes Posted August 14, 2013 Share Posted August 14, 2013 The difference is what it does to the task queue. Set task: Sets teh new task as the one and only task to be executed. Push task: Pushes the new task to the top of the queue while keeping the other tasks. A quick example, you are assigning two Fire at Point tasks with a duration of 10 minutes. Set task: the last task to be triggered will execute for 10 minutes and then nothing happens. Push task: the last task to be triggered will execute for 10 minutes, once complete the next task will execute. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
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