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Posted (edited)

Sometimes I get a crash after a mission when the programm should go to the debriefing screen. Instead that windows popup "... has stopped working" appears and after pressing Ok, the debriefing screen appears with a dcs popup saying something like "could not open debriefing" and no statistics are shown.

 

This happens not too often, about every 10th or 20th (singleplayer)mission (no matter what a/c was flown; Huey, Hog, Shark). Actually not often enough that I'd really be bothered so far. But now I stumbled upon those .crash logs in the "Saved Games" folder of DCS and there were quite a few of them. When I examined them, they ALL show the same error "ACCESS_VIOLATION" and the same stack trace (at different memory locations, ofc.):

 

# -------------- 20130616-191407 --------------

# C0000005 ACCESS_VIOLATION at E776C863 00:00000000
00000000 00000000 0000:00000000 
E776C863 0013E8F0 0000:00000000  ?l_get_argument_value@ccMainPanel@cockpit@@CAHPEAUlua_State@@@Z()+73
FB316F97 0013E930 0000:00000000  lua_yield()+507
FB324A86 0013EAF0 0000:00000000  luaS_newlstr()+44C6
FB317103 0013EB20 0000:00000000  lua_yield()+673
FB3161BF 0013ECA0 0000:00000000  lua_getinfo()+39F
FB31718C 0013ECD0 0000:00000000  lua_resume()+7C
FB328BA6 0013ED00 0000:00000000  luaL_register()+13D6
FB328C68 0013ED30 0000:00000000  luaL_register()+1498
FB316F97 0013ED70 0000:00000000  lua_yield()+507
FB324A86 0013EF30 0000:00000000  luaS_newlstr()+44C6
FB317038 0013EF60 0000:00000000  lua_yield()+5A8
FB3161BF 0013F0E0 0000:00000000  lua_getinfo()+39F
FB31721E 0013F120 0000:00000000  lua_resume()+10E
FB312290 0013F170 0000:00000000  lua_pcall()+60
400854A5 0013F1A0 0000:00000000 
FA9886B1 0013F230 0000:00000000 
FA988B6B 0013F280 0000:00000000 
4005C999 0013F310 0000:00000000 
4005F42D 0013F370 0000:00000000 
400760A4 0013F3A0 0000:00000000 
40075F7B 0013F3D0 0000:00000000 
40106918 0013F440 0000:00000000 
40107DEE 0013FA40 0000:00000000 
4010AA1F 0013FAF0 0000:00000000 
7749652D 0013FB20 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D
775CC521 0013FB70 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

As I said, personally this is no big deal for me, but perhaps it helps to further stabilize our World.

 

edit: Win7 64 Home, 16 GB (-4 GB for a ram disk), GTX 560 Ti 2GB

Edited by Flagrum
Posted

R U Running the sim. on the RAM Disk?

This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.

Posted
R U Running the sim. on the RAM Disk?

No, it is installed and running from a hard disk.

 

I only mentioned the ram disk as it reduces the available free RAM, i.e. max. 12 GB is available for windows and applications. Perhaps that matters ...

 

But as I write this ... my TEMP folders are on the ram disk. But I doubt that this is an issue with DCS (i.e. no space left for temp files? doubt it.)

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