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Posted

Hi guys, thanks for the help before. The panning on display works however as I am blind as a bat I am having to constantly zoom in whilst flying to see gauges. :pilotfly:

 

However I have been able to work around this by just watching ahead and around me from the cockpit, ie speed and height etc (seems to work most times except landing LOL):cry:

 

Anyway two questions please, as I am coming into land how does one slow this bird down so I can setup for landing? (you see I am still coming in way to fast).:doh:

 

On take off, do you all use the left rudder to stop the a/c drifting side ways? (I think it is left or right) however it seems rudder is needed on every takeoff otherwise she justs drifts right and speeds up and crashes.:huh:

 

Dare I ask, is there a simplified flight option?:helpsmilie:

 

Cheers for any helpful advice.:thumbup:

 

Oh before I forget is there a image showing the huey guages layout I can download and print up? again thanks.:book:

Posted (edited)

There is a Game Mode in options that is very simplified and arcade like... Not Good

 

There is lots of help to be found here and links to actual heli flying manuals that would really help you

 

You will need to vary rudder pressure as yaw requirements vary especially at low speeds and close to ground. Sideways drift will need opposite roll / tilt with the cyclic.

 

Most control inputs are going to be much lighter then you think they should be. Gentle, tiny corrections. Then neutralize the cyclic. If you hold the corrective input too long you will just takeoff in the opposite direction.

 

All the controls will have to be worked and balanced as your flight attitude changes. But in very general terms think of the cyclic / stick as your speed control and the collective as your altitude control. You will pull back on the cyclic to slow down but you will also have to adjust the collective to avoid climbing. How much will vary. Then as you slow you will likely need to push forward again on the cyclic to maintain desired new speed and adjust collective to maintain altitude.

 

Get up in the air and practice - practice - practice changing speeds with out loosing or gaining altitude. Slow and easy to start and then faster as you gain comfort level.

 

In the docs for each aircraft in DCS you will find printable manuals with pictures of gauges

Edited by lorenzoj
Posted

To practice slowing down for landing try this exercise at height:

 

- Line up with a runway flying a constant speed of 80 knots or so

- Adjust the collective until your vertical speed is zero, check your VSI

- Raise the nose to start slowing down

- Keep in line with the runway at all times, you will need regular control inputs to achieve this

- Watch your VSI and adjust your collective to keep your vertical speed as near to zero as you can

- As you slow down to below 20 knots, lower the nose to pick up speed and go round to try again

 

Once you get the hang of that, you can try it whilst maintaining a descent of about 500 fpm, and then try it closer to the ground.

 

It's just a question of practice.

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Posted (edited)

Like Penguin said too is good...... but watch the descent rate. At slower forward speeds you can get into a lot of trouble very quickly when your descent rate dips below (faster then) 500. You will also learn where your torque gauge should be in various weight configurations

Edited by lorenzoj
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