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Server teleports, clients don't...


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Posted

Eh guys.

 

I mentioned it briefly in the MIST thread but I was curious as to whether or not anyone had figured out a workaround for this problem...

 

Basically it's the use of the teleport function in MIST- I run the server and when I test I use another computer to go in as a client.

 

Because I have it "pause on load" the game doesn't actually start until that client gets in there- When I look at the F10, it shows the units teleported in the server screen, but my client computer doesn't show it.

 

Grimes mentioned it was just broken and sounds like it was fixed in the testers version. Is there another way around the problem at all? Any other creative fixes?

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

  • 3 weeks later...
Posted

I'm currently cloning ground units and having the same problem, I'm just waiting it to be fixed, anyway. Didn't find anything else atm.

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