Jump to content

Recommended Posts

Posted (edited)

I am trying to add an animated model of a soilder to my DSHK

attachment.php?attachmentid=77640&stc=1&d=1361909474

attachment.php?attachmentid=78062&stc=1&d=1362517549

I have added the Soldier mesh and given him bones and skinned the model in 3dsMax.

 

But I'm having difficulty with getting the animation to look right.

 

On the animation of arg 0 (the turret turning) the animation is fine the solider spins with the gun, it is the combination of arg 0 and 1 I'm having trouble with.

 

I am having trouble getting the soldiers feet to stay on the ground during the animation of arg 1. The soldiers whole body flies up into the air when the gun tilts.

 

I have tried adding a motion constraint which is a circle around the gun and binding a dummy box to it which is linked to the skeletons feet.

 

This seems works great for arg 0 (rotation) and his feet then stay on the ground but the constrained dummy is linked to a point on the gun and when the tilts the dummy box circulates around the constraint line, when I need it to stay still.

 

If there is a way to set different constraints on the animation when different args are selected that would really help.

 

Does anyone have any ideas on a combination of dummies, constraints and links which would provide a natural looking soldier animation?

 

If I haven't explained it clearly I will upload a screen shoots or video of my problem when I get home.

 

Edit: Uploaded screen shots

 

Rotation is fine

attachment.php?attachmentid=91853&stc=1&d=1387563391

 

I cannot get tilt animation to work, with his feet staying on the ground and the linked bones moving naturally.

attachment.php?attachmentid=91854&stc=1&d=1387563391

 

Is there any way for an arg to effect 2 objects?

 

Or am i going about this the wrong way?

 

I have attached the 3dmax file if anyone wants to have a look at it.

Arg0rotation.thumb.jpg.c49a80be450c8062bfd846a58f574d36.jpg

Arg1Tilt.thumb.jpg.5a5ab5f063f450e6d5356368b11fb7df.jpg

DSHKVer74.zip

Edited by jib
uploading screen shots

Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

Processor: Intel Q6600 @ 3.00GHz

GPU: GeForce MSI RTX 2060 6GB

RAM: Crucial 8GB DDR2

HDD: 1TBGB Crucial SSD

OS: Windows 10, 64-bit

Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...