Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 07/24/06 in Posts

  1. Although glowing amraam is great, his movies are too dramatic and epic. Tigrou, is the best, all his movies were superb. My all time favorite lomac movies: Lock on STE Lock on STE 3 Lock on STE 5 Lock on STE 7 Ganjafarmer (my first, and only movie, cuz im too lazy and stoned at the moment) Tigrou, you're the best Let's hear all your shouts in support of Tigrou (there is nothing wrong with him, I just wanted to point out that he's the greatest!)
    1 point
  2. Read the quote I posted: The "autopilot" section of the missile is the equivalent to an aircraft's flight control system - in other words it needs it to fly :) . Cheers, - JJ.
    1 point
  3. I did some research on this problem and found there seem to be a miscalculation of the drawn area in the code. If the aspect ratio becomes larger, the drawn area becomes smaller than the one supposed to be. If the aspect ratio goes smaller, the drawn area goes larger. You can compensate this by offset the zoom angle, but it causes other problems. The most serious one is the amount of the graphic calculations. The calculations will be done according to the offset zoom angle, not to the drawn area. If your aspect ratio is very large, the graphic calculations for the outside of the actual drawn area will be tremendous and you will get very poor framerates to gain a decent view angle. The another problem is the restriction of the view rotations (you already encountered). You can compensate this by enlarging the angle limits in \Config\View\server.lua, but the downward limits at the both sides will be remained because they are hardcoded and you can not do the compensation in online plays because you will be forced to use the server's server.lua. Anyway, here are things you can do right now. 1. Increase CameraViewAngleLimits numbers in \Config\View\view.lua. (You already did.) 2. If you use the TrackIR zoom, the default zoom angle will be the average of the first and second numbers of CameraViewAngleLimits. So, increase the first numbers, too. 3. If you don't use the TrackIR zoom, the default zoom angle can be set in \Config\View\snapviews.lua. See here for details. 4. Increase CameraAngleLimits numbers in \Config\View\server.lua. I think this problem is caused by very simple error of the function and hope fixed in 1.2. But there are many simple defects still left remained in LockOn, so do not expect too much.
    1 point
  4. I'm suprised you didnt mention his su-27 vs F-15 dogfight movie. This movie is the best dogfight movie out there, imo.
    1 point
  5. And this has to do exactly what with a dogfighting seeker?
    1 point
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...