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Showing content with the highest reputation on 02/04/07 in Posts

  1. I am glad to announce the release of Static Objects Pack 1. This addon will add 13 new unique static objects to your mission editor to include in your missions or play someone elses mission using the pack. This is no simple 3d model swap, all objects are new and wont replace anything. List of new objects: -Ammunition Crates -AreaGoal -Battle Position -Camouflaged Ammunition Depot -Camouflaged Command Post -Camouflaged Field Camp -Camouflaged Fuel Depot -Camouflage Net -Foxhole -Fuel Barrels -ReactDelay15s -ReactDelay30s -Smoke Mark Downloads: www.virtual-jabog32.de www.lockonfiles.com Pease have a look at the readme to check important installation instructions and the explanation of some of the objects. Please note that the MODMAN installation is not compatible with other meint.xml mods. If you have other meint.xml or graphics.cfg mods please refere to the manual installation guide in the readme. Enjoy and happy ground pounding :)
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  2. Есть в сети такая бага....Лечится выставлением громкости движков в настройках игры на самый минимум....ИМХО, данная вещь не так критична при полетах в сети, как возможность вести радиообмен.
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  3. Just for those who want some more: http://www.flightlevel350.com/aviation_videos.php?airplane=Sukhoi+Su-30 At least it seems like the YouTube-vid violates copyrights. I had to ask Motomixer for his permission to upload the vid to our Downloadsection. Not sure about that... anyways have fun with the other vids on FL350!!
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  4. :book:http://bvr.jpn.org/lockon/model/index_e.html ;)
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  5. Su-33 T-10K-1 The instruction on installation: Copy a file "T-10K-1_test_paint_scheme.cdds" in " ..\Lock On\Bazar\World " Open your ' Lock On\Config\graphics.cfg ' Search the following line: common = ". \\ Bazar \\ Effects \\ EffectTexturesTGA.cdds "; Add the following lines after it: common = ".\\Bazar\\World\\T-10K-1_test_paint_scheme.cdds"; Save and close a file. The installation is completed!!! Skin by Flanker. Инструкция по установке: Скопируйте файл "T-10K-1_test_paint_scheme.cdds" в ..\Lock On\Bazar\World " Откройте файл "graphics.cfg" (находится в ...Lock On\Config\). Найдите строку: common = ". \\ Bazar \\ Effects \\ EffectTexturesTGA.cdds "; После неё пропишите: common = ".\\Bazar\\World\\T-10K-1_test_paint_scheme.cdds"; Сохраните и закройте файл. Установка завершена!!! Skin by Flanker.
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  6. OK heres the final sequence. Once you remove the parts as shown above do, this: 1)Observe the hole on the sprocket, I had my MOD in place already when I started making this tutorial so I wanted to avoid ruining it by removing the screw and the magnet already shown in place here. This pic showns how and where to drive your screw to place the magnet. I advise you to give it some glue in Order to avoid the magnet from slipping out of place if you kick the stick arround. :) 2)Place the sensor mount. 3)observe if the magnet moves freely arround the sensor with your stick imput. 4) With a tooth paste (or something pointy made of plasty, not magnetic) and adjust the magnets position untill you achieve what the 4rth picture shows. And repeat all these steps from start for the remainder axis 5) were almost there... :) Screw the square frame and the bottom of the base back in (as shown on the fisrt picture of part 1) Note the parts that are left out in the end, keep them somewhere safe in case you need to restore the stick to original condition later. Thats it, test your stick, but be mindfull that I wont be held resposible if you are too clumsy and break anything, specialy during the screw placement on the sprocket (1 of part 3, here).
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