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Everything posted by Bowie
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Missed this comment, and now tend to agree. On further examination, Tigershark... What has been identified and assumed as 'over-spray clean-up' on the 'VMF-213' images, may very well simply be light from the reinforcing rib lines of the vertical tail, above and below the paint stripe. As they are proud of the surface and rounded, even double ribbed above, that would make sense, as they would catch light from above and broadcast it. The stripes all appear to be clean at the masking, so could maybe just leave it at that. Thanks @tigershark1-1. Bowie
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Looking pretty good, Tigershark. As it's just residue, like the clean-up you did on the earlier 'VMF-213' '44 short wing stripes, for the '45 livery. Even on the 'clean' 'white 88' image, there is still some residue visible, though not as much as the group image posted. Your call, but that looks pretty good for the early version. As for the VBF-38? Clean might be better, like the image provided, as there is a lot there to start with, and was a CVG fleet requirement by then (27JAN45). Flag would have been watching, so they probably cleaned them up pretty good, or even over-painted. The 'VMF-213', on the other hand, was still just CVG-4 expedience. Again, your call. Thanks for the great work, as these are important liveries. As an aside: If inclined, at your leisure, a short cowling ring (mustard yellow) 'VMF' version for the DCS 'VF-84' livery, like the (white) DCS 'VMF-214 - CV-13 Franklin' livery, would be very much appreciated, representing VMF-221 and VMF-451 aboard. Maybe just cut/paste in clean cowling to the DCS 'VF-84' 'F4U-1D_Fuse_01'.dds, to reduce it to the 'VMF' version. It appears to be at the panel line, which would make for a good break and transition. Then maybe do the same to the DCS 'VF-84' 'F4U-1D_Fuse_01_RoughMet'.dds. Thanks again for the great work. Bowie
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These are the updated 'description.lua' mods, if they are of any use. Lines 12-109 custom_args = { -- Aircraft Numbers .05 Increments [1000] = 0.00, -- Cowl [1001] = 0.05, -- 0.25, -- Fuse_01 (VBF10) [1002] = 0.00, -- Tail Fin [1003] = 0.00, -- Rudder [1004] = 0.05, -- 0.20, -- Fairings (Doors) (VBF10) -- Tires [1005] = 0.30, -- 0.00, -- 0.00 Firestone, 0.10 Dunlop, 0.20 Goodyear, 0.30 BF Goodrich (VBF-83) -- Tail Gear Doors [1007] = 0.00, -- TBA -- Antenna Mast [1008] = 0.00, -- TBA } -- Fuselage: 'Fus_01 & Fuse_01_RoughMet' (VBF10) livery = { {"F4U1D_FUSE_01", 0, "F4U-1D_Fuse_01", true}; -- , false}; (VBF10) {"F4U1D_FUSE_01", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_FUSE_01", 13, "F4U-1D_Fuse_01_RoughMet", true}; -- , false}; (VBF10) {"F4U1D_FUSE_02", 0, "F4U-1D_Fuse_02", false}; {"F4U1D_FUSE_02", 1, "F4U-1D_Fuse_02_NMp", true}; {"F4U1D_FUSE_02", 13, "F4U-1D_Fuse_02_RoughMet", false}; {"F4U1D_FUSE_03", 0, "F4U-1D_Fuse_03", false}; {"F4U1D_FUSE_03", 1, "F4U-1D_Fuse_03_NMp", true}; {"F4U1D_FUSE_03", 13, "F4U-1D_Fuse_03_RoughMet", false}; {"F4U1D_WING_L", 0, "F4U-1D_Wing_L", false}; {"F4U1D_WING_L", 1, "F4U-1D_Wing_L_NMp", true}; {"F4U1D_WING_L", 13, "F4U-1D_Wing_L_RoughMet", true}; {"F4U1D_WING_R", 0, "F4U-1D_Wing_R", false}; {"F4U1D_WING_R", 1, "F4U-1D_Wing_R_NMp", true}; {"F4U1D_WING_R", 13, "F4U-1D_Wing_R_RoughMet", true}; ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- -- Aircraft Numbers -- Replaced 'FUSE_L/R_VMF214' Section w/ 'FUSE_L/R_VBF10' + Font (VBF-83) {"F4U1D_NUM_FUSE_L_VBF10_001", 0, "F4U-1D_Fuse_01", true}; {"F4U1D_NUM_FUSE_L_VBF10_001", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_L_VBF10_001", 13, "F4U-1D_Fuse_01_RoughMet", true}; {"F4U1D_NUM_FUSE_L_VBF10_001", 3, "F4U-1D_Numbers_US_v00", false}; -- , true}; + Font (VBF-83) {"F4U1D_NUM_FUSE_L_VBF10_010", 0, "F4U-1D_Fuse_01", true}; {"F4U1D_NUM_FUSE_L_VBF10_010", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_L_VBF10_010", 13, "F4U-1D_Fuse_01_RoughMet", true}; {"F4U1D_NUM_FUSE_L_VBF10_010", 3, "F4U-1D_Numbers_US_v00", false}; -- , true}; + Font (VBF-83) {"F4U1D_NUM_FUSE_R_VBF10_001", 0, "F4U-1D_Fuse_01", true}; {"F4U1D_NUM_FUSE_R_VBF10_001", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_R_VBF10_001", 13, "F4U-1D_Fuse_01_RoughMet", true}; {"F4U1D_NUM_FUSE_R_VBF10_001", 3, "F4U-1D_Numbers_US_v00", false}; -- , true}; + Font (VBF-83) {"F4U1D_NUM_FUSE_R_VBF10_010", 0, "F4U-1D_Fuse_01", true}; {"F4U1D_NUM_FUSE_R_VBF10_010", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_R_VBF10_010", 13, "F4U-1D_Fuse_01_RoughMet", true}; {"F4U1D_NUM_FUSE_R_VBF10_010", 3, "F4U-1D_Numbers_US_v00", false}; -- , true}; + Font (VBF-83) ---------------------------------------------------------------------------- -- Replaced 'DOOR_L/R_VMF214' Section w/ 'DOOR_L/R_VBF10' {"F4U1D_NUM_DOOR_L_VBF10_001", 0, "F4U-1D_Wing_L", true}; {"F4U1D_NUM_DOOR_L_VBF10_001", 1, "F4U-1D_Wing_L_NMp", true}; {"F4U1D_NUM_DOOR_L_VBF10_001", 13, "F4U-1D_Wing_L_RoughMet", true}; {"F4U1D_NUM_DOOR_L_VBF10_001", 3, "F4U-1D_Numbers_US_v05", true}; {"F4U1D_NUM_DOOR_L_VBF10_010", 0, "F4U-1D_Wing_L", true}; {"F4U1D_NUM_DOOR_L_VBF10_010", 1, "F4U-1D_Wing_L_NMp", true}; {"F4U1D_NUM_DOOR_L_VBF10_010", 13, "F4U-1D_Wing_L_RoughMet", true}; {"F4U1D_NUM_DOOR_L_VBF10_010", 3, "F4U-1D_Numbers_US_v05", true}; {"F4U1D_NUM_DOOR_R_VBF10_001", 0, "F4U-1D_Wing_R", true}; {"F4U1D_NUM_DOOR_R_VBF10_001", 1, "F4U-1D_Wing_R_NMp", true}; {"F4U1D_NUM_DOOR_R_VBF10_001", 13, "F4U-1D_Wing_R_RoughMet", true}; {"F4U1D_NUM_DOOR_R_VBF10_001", 3, "F4U-1D_Numbers_US_v05", true}; {"F4U1D_NUM_DOOR_R_VBF10_010", 0, "F4U-1D_Wing_R", true}; {"F4U1D_NUM_DOOR_R_VBF10_010", 1, "F4U-1D_Wing_R_NMp", true}; {"F4U1D_NUM_DOOR_R_VBF10_010", 13, "F4U-1D_Wing_R_RoughMet", true}; {"F4U1D_NUM_DOOR_R_VBF10_010", 3, "F4U-1D_Numbers_US_v05", true}; } @tigershark1-1 Bowie
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About That VMF-213/124 F4U-1D Livery... VMF-213 F4U-1D&Japan captured F4U Corsair VBF-83 -CV-9Essex- 1945 Air Group 4/USS Essex (CV-9)/01JAN45. (followed by CVG-83 in March) Debutante ball in the U-bird's naval career. First F4U's (combat deployed) on a carrier, as well as the first Marine Air Units combat deployed aboard. First quarter of 1945: Operations - GRATITUDE (South China Sea) JAMBOREE (Tokyo Raids) DETACHMENT (Iwo Jima) So this, and VBF-83, are pretty important liveries, and darn nice as is. Punch List: Tail 'Stripe' - not a 'Ribbon'. It's just occasional over-spray, past the masking line, and then mostly cleaned up. (noticed the clean-up from the old wing stripe - very nice detail, as is visible in the VMF-124 pic below) Numbers - are too small, w/ the smaller number (single) segmenting. Front Fuselage has a dull cowling ring, instead of just the flat top coating. Fixes: - Used the 'VBF10' codes with the 'VBF-83' side number font. (a little big, but of the right general size and type) - Used the 'VBF10' Fuselage_01. (, true}; -- , false};) Can't fix the vertical tail paint. This is a shot of VMF-124/213 Aboard. (notice the masked tail stripe and mostly cleaned up over-spray) This is a shot of VBF-83, w/ both clean tail markings and one w/ over-spray, masking tape still applied. This is VMF-124, aboard the USS Essex (CV-9), and the corrected 'VMF-213' Livery, below. Consider a tune-up on these liveries, as they are massively important to this phase of the PTO. Great skins, both. @tigershark1-1 Bowie
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One could 'Frankenstein' the weapons.lua file, to replace the 6x0.50's w/ 4x20 mm's already in the program. Did similar to the 30 mm Bf-109K, to convert it to a 20 mm 'G-6' mdl. Only drawback is that all the F4U's would be of that stripe as long as the mod .lua file was installed. Not a problem for the Bf-109. Would be sweet. USS Shangri-La (CV-38) (CVG-85) (VF-85)* (VBF-85)* Fit right in for the new 'TG 58.4.3 - Okinawa Support (08APR - 12MAY45)' mission. However, from extensive CFS2 experience, as well as real world data, the 6x0.50 is the superior dogfighter configuration. Bowie
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Also adopted this 'v01_' solid number to the early white Blue/Grey and Tri-Color/Red Insignia liveries. Kept the segmented numbers on the later Tri-Color/Blue Insignia liveries. Looks right. Bowie
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Added cowl numbers and switched to 'v01_Black' solid numbers on the early '43 MVF-124 (MAG 12). Add a letter to both sides of a single digit, as nulls, and the result is a centered number on the side and doors, and a minor one shift on the cowl. ie. 'a8a' Bowie EDIT: Lines 12-163 custom_args = { -- Aircraft Numbers .05 Increments [1000] = 0.05, -- 0.00, -- Cowl (VBF-10 - CV-11 Intrepid) [1001] = 0.15, -- 0.00, -- Fuse_01 (VMF-312 1945) [1002] = 0.00, -- Tail Fin [1003] = 0.00, -- Rudder [1004] = 0.15, -- 0.00, -- Fairings (Doors) (VMF-312 1945) -- Tires -- (MOD) [1005] = 0.20, -- 0.00, -- 0.00 Firestone, 0.10 Dunlop, 0.20 Goodyear, 0.30 BF Goodrich -- Tail Gear Doors [1007] = 0.00, -- TBA -- Antenna Mast [1008] = 0.00, -- TBA } livery = { {"F4U1D_FUSE_01", 0, "F4U-1D_Fuse_01", false}; {"F4U1D_FUSE_01", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_FUSE_01", 13, "F4U-1D_Fuse_01_RoughMet", false}; {"F4U1D_FUSE_02", 0, "F4U-1D_Fuse_02", false}; {"F4U1D_FUSE_02", 1, "F4U-1D_Fuse_02_NMp", true}; {"F4U1D_FUSE_02", 13, "F4U-1D_Fuse_02_RoughMet", false}; {"F4U1D_FUSE_03", 0, "F4U-1D_Fuse_03", false}; {"F4U1D_FUSE_03", 1, "F4U-1D_Fuse_03_NMp", true}; {"F4U1D_FUSE_03", 13, "F4U-1D_Fuse_03_RoughMet", false}; {"F4U1D_WING_L", 0, "F4U-1D_Wing_L", false}; {"F4U1D_WING_L", 1, "F4U-1D_Wing_L_NMp", true}; {"F4U1D_WING_L", 13, "F4U-1D_Wing_L_RoughMet", false}; {"F4U1D_WING_R", 0, "F4U-1D_Wing_R", false}; {"F4U1D_WING_R", 1, "F4U-1D_Wing_R_NMp", true}; {"F4U1D_WING_R", 13, "F4U-1D_Wing_R_RoughMet", false}; -- Added: ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- -- Aircraft Numbers -- modified (VBF10) (2-digit/black) -- (VBF-10 - CV-11 Intrepid) {"F4U1D_NUM_COWL_L_VBF10_001", 0, "F4U-1D_Fuse_01", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_L_VBF10_001", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_COWL_L_VBF10_001", 13, "F4U-1D_Fuse_01_RoughMet", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_L_VBF10_001", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "v01_Black" {"F4U1D_NUM_COWL_L_VBF10_010", 0, "F4U-1D_Fuse_01", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_L_VBF10_010", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_COWL_L_VBF10_010", 13, "F4U-1D_Fuse_01_RoughMet", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_L_VBF10_010", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "v01_Black" {"F4U1D_NUM_COWL_L_VBF10_100", 0, "F4U-1D_Fuse_01", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_L_VBF10_100", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_COWL_L_VBF10_100", 13, "F4U-1D_Fuse_01_RoughMet", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_L_VBF10_100", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "v01_Black" {"F4U1D_NUM_COWL_R_VBF10_001", 0, "F4U-1D_Fuse_01", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_R_VBF10_001", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_COWL_R_VBF10_001", 13, "F4U-1D_Fuse_01_RoughMet", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_R_VBF10_001", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "v01_Black" {"F4U1D_NUM_COWL_R_VBF10_010", 0, "F4U-1D_Fuse_01", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_R_VBF10_010", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_COWL_R_VBF10_010", 13, "F4U-1D_Fuse_01_RoughMet", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_R_VBF10_010", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "v01_Black" {"F4U1D_NUM_COWL_R_VBF10_100", 0, "F4U-1D_Fuse_01", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_R_VBF10_100", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_COWL_R_VBF10_100", 13, "F4U-1D_Fuse_01_RoughMet", false}; -- true}; (VMF-312 1945) {"F4U1D_NUM_COWL_R_VBF10_100", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "v01_Black" -- Aircraft Numbers -- modified(3-digit/black) -- (VMF-312 1945) {"F4U1D_NUM_FUSE_L_USMC_001", 0, "F4U-1D_Fuse_01", false}; {"F4U1D_NUM_FUSE_L_USMC_001", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_L_USMC_001", 13, "F4U-1D_Fuse_01_RoughMet", false}; {"F4U1D_NUM_FUSE_L_USMC_001", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_FUSE_L_USMC_010", 0, "F4U-1D_Fuse_01", false}; {"F4U1D_NUM_FUSE_L_USMC_010", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_L_USMC_010", 13, "F4U-1D_Fuse_01_RoughMet", false}; {"F4U1D_NUM_FUSE_L_USMC_010", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_FUSE_L_USMC_100", 0, "F4U-1D_Fuse_01", false}; {"F4U1D_NUM_FUSE_L_USMC_100", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_L_USMC_100", 13, "F4U-1D_Fuse_01_RoughMet", false}; {"F4U1D_NUM_FUSE_L_USMC_100", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_FUSE_R_USMC_001", 0, "F4U-1D_Fuse_01", false}; {"F4U1D_NUM_FUSE_R_USMC_001", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_R_USMC_001", 13, "F4U-1D_Fuse_01_RoughMet", false}; {"F4U1D_NUM_FUSE_R_USMC_001", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_FUSE_R_USMC_010", 0, "F4U-1D_Fuse_01", false}; {"F4U1D_NUM_FUSE_R_USMC_010", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_R_USMC_010", 13, "F4U-1D_Fuse_01_RoughMet", false}; {"F4U1D_NUM_FUSE_R_USMC_010", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_FUSE_R_USMC_100", 0, "F4U-1D_Fuse_01", false}; {"F4U1D_NUM_FUSE_R_USMC_100", 1, "F4U-1D_Fuse_01_NMp", true}; {"F4U1D_NUM_FUSE_R_USMC_100", 13, "F4U-1D_Fuse_01_RoughMet", false}; {"F4U1D_NUM_FUSE_R_USMC_100", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" ---------------------------------------------------------------------------- -- (VMF-312 1945), "F4U-1D_Wing/RoughMet" (F4U-1 1943 Tri-Color v3) {"F4U1D_NUM_DOOR_L_USMC_001", 0, "F4U-1D_Wing_L", false}; {"F4U1D_NUM_DOOR_L_USMC_001", 1, "F4U-1D_Wing_L_NMp", true}; {"F4U1D_NUM_DOOR_L_USMC_001", 13, "F4U-1D_Wing_L_RoughMet", false}; {"F4U1D_NUM_DOOR_L_USMC_001", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_DOOR_L_USMC_010", 0, "F4U-1D_Wing_L", false}; {"F4U1D_NUM_DOOR_L_USMC_010", 1, "F4U-1D_Wing_L_NMp", true}; {"F4U1D_NUM_DOOR_L_USMC_010", 13, "F4U-1D_Wing_L_RoughMet", false}; {"F4U1D_NUM_DOOR_L_USMC_010", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_DOOR_L_USMC_100", 0, "F4U-1D_Wing_L", false}; {"F4U1D_NUM_DOOR_L_USMC_100", 1, "F4U-1D_Wing_L_NMp", true}; {"F4U1D_NUM_DOOR_L_USMC_100", 13, "F4U-1D_Wing_L_RoughMet", false}; {"F4U1D_NUM_DOOR_L_USMC_100", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_DOOR_R_USMC_001", 0, "F4U-1D_Wing_R", false}; {"F4U1D_NUM_DOOR_R_USMC_001", 1, "F4U-1D_Wing_R_NMp", true}; {"F4U1D_NUM_DOOR_R_USMC_001", 13, "F4U-1D_Wing_R_RoughMet", false}; {"F4U1D_NUM_DOOR_R_USMC_001", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_DOOR_R_USMC_010", 0, "F4U-1D_Wing_R", false}; {"F4U1D_NUM_DOOR_R_USMC_010", 1, "F4U-1D_Wing_R_NMp", true}; {"F4U1D_NUM_DOOR_R_USMC_010", 13, "F4U-1D_Wing_R_RoughMet", false}; {"F4U1D_NUM_DOOR_R_USMC_010", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" {"F4U1D_NUM_DOOR_R_USMC_100", 0, "F4U-1D_Wing_R", false}; {"F4U1D_NUM_DOOR_R_USMC_100", 1, "F4U-1D_Wing_R_NMp", true}; {"F4U1D_NUM_DOOR_R_USMC_100", 13, "F4U-1D_Wing_R_RoughMet", false}; {"F4U1D_NUM_DOOR_R_USMC_100", 3, "F4U-1D_Numbers_US_v01_Black", true}; -- added "_Black" } Bowie EDIT:
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Thanks for the great work. Used the fuselage and door number codes, plus the font, for both the VMF-124 & -221 liveries. Bowie
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May be mad... But got the TG 58.3 USS Bunker Hill and USS Essex flight decks pretty well trimmed out. VMF-221/VF-84/VMF-124/VBF-83. Bowie
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Hey Hawkeye, Just installed these Fletchers for escort duty on the new USS Essex. Beautiful mdl.'s. Punchlist: USS Cassin Young - shows up in the load screen, but is a no-show on the map in mission. USS Johnson - has an issue w/ the radar antenna. Thanks for the option of Big/small/none flag. Deleted the OEM DCS steam ship exhaust - looks much better. (The darker exhaust of the past looked pretty good.) Will trying out the USS Iowa Class, in lieu of a light cruiser. Thanks for the work. Just outstanding. Bowie
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P-51D: Rudder Curve A straight line curve - is generally too steep for precision rudder input. And a twisted curve - plus 'Deadzone', flat enough to provide precision, quickly runs into the steep part of the curve and becomes useless, and even detrimental. This is a 'uge problem for a prop fighter. Solution: Custom Curve This curve automatically adjusts to the 'Deadzone', which should be set first. Instead of the useful 10-20% of a regular twisted curve, anchored at 100%, this curve goes to 55%, and then jumps to 100% at the wall. It provides over 50% of useful precision rudder input, which is generally most of the requirement. A +/- 300% improvement, and still retains the capacity for full rudder deflection when needed, such as ground handling, or low speed maneuvering, like hammerheads in combat. Give it a try. Bowie
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F4U-1D: Rudder Curve A straight line curve - is generally too steep for precision rudder input. And a twisted curve - plus 'Deadzone', flat enough to provide precision, quickly runs into the steep part of the curve and becomes useless, and even detrimental. This is a 'uge problem for a prop fighter. Solution: Custom Curve This curve automatically adjusts to the 'Deadzone', which should be set first. Instead of the useful 10-20% of a regular twisted curve, anchored at 100%, this curve goes to 55%, and then jumps to 100% at the wall. It provides over 50% of useful precision rudder input, which is generally most of the requirement. A +/- 300% improvement, and still retains the capacity for full rudder deflection when needed, such as ground handling, or low speed maneuvering, like hammerheads in combat. Give it a try. Bowie
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opinion An F/A-18C Lot 20 Cockpit that Looks and Feels... Right (56° FoV)
Bowie replied to Bowie's topic in DCS: F/A-18C
20/20 human vision - has some interesting features. Acuity - the eye's ability to discern details, degrades ~ 50%, for every Two(2) degrees° of vision away from center. A very small cone of view, and why we move our eyes when we read, and not just soak up the page. EOR - or 'Eyes Only Rotation', is how far away from center the eyes roam, before the head turns (pans) to shift the view to a new center. This is ~ 18°, well before the eye socket encroaches, or the nose interferes with stereoscopic vision and depth perception. Why we turn our heads to the next page, and not read them together as two columns. So, for a std. monitor and viewing distance (28" @ 30")... that's a ~ 44.5° FoV side to side. A 36° (2x18° - left/right or up/down), EOR is about the screen, top to bottom, but only about 80% of the width. Which means that head panning for the extremities of the horizontal view will likely occur. So, a flat 20/20 view, that appears to be with 'blinders' in a box, is actually of a somewhat panoramic nature, sans extreme peripheral vision, which would require a dome simulator. So a flat, 20/20 human vision view works on a std. monitor. It provides relative scale for all objects, near and far, from gauges two feet away, to that carrier 1.25 nm to port. As long as one is willing to pan their view, as they would naturally pan their head IRL. My system, and 28"/4K monitor, set to 56° FoV as described, Looks and Feels... Right. YMMV. Give it a try. Bowie -
Thanks, TeTeT, Am using those three ships as Fletchers, Sumners, and light cruisers, respectively, on the WWII maps, escorting the new DCS USS Essex carrier. (as well as all my Korea and Vietnam maps) As the formations are small, maybe 1 or 2 carriers, the screen is generally 2 CL's and 4 DD's, at 3,000 yds cruising plan. So in the pattern, will fly over several at 150 kts/300 ft, as they are plane guard and lead destroyers in line w/ the carrier. They look great, except for the later applied dark deck coating, if that is correct. The overhauled ships, not used, even appear to have it on the 5" gun turrets. As these are still gunboats, a lighter deck would make them a great WWII cut-in. Don't know the trouble, but a mod file would be fine as the rest of the ship is good to go. Consider it. Thanks TeTeT, as this is some very nice work. Bowie
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Update: Added a detent step, to coincide w/ the mdl.'s Mil/Full throttle detent. Come back any from full throttle, and it drops back into Mil power. Also allowed for a symmetrical curve, centered on 30" of manifold pressure. Really liking this one, both in a fight and around the boat. Call it done, unless they change the flight profile. Give it a try. Bowie
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Update: After further testing, revising this recommendation down to 25%: '895 kjz = 0.07625,' Still stable as a gun platform, and nicer in field combat landings. Better around the boat as well. Same Joystick Curves: Y Axis =33 X Axis = 11 Bowie
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Am enjoying this 'F4U-1 1943 Grey-Blue Version 3' livery more than expected, now 'VMF-222 (MAG-11). Bowie
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Hey TeTeT, Any chance you could strip off the deck coatings of Vietnam War Vessels: DD537 The Sullivans DD731 Maddox So that they would better fit the WWII environment, now that the F4U/Essex carrier have arrived. Thanks for the work, these are great ships, along w/ the DD942 USS Bigelow. Bowie
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Of course. But they would also be generally familiar w/ the A/C and the unit, as it was a specific and large part of their life at the time. This allows both random numbers and familiarity, on a recreational level, across maps and missions. Give it a try. Bowie
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F4U DevGru - Tail Hook Inoperative w/ Gear Up (disregard)
Bowie replied to Bowie's topic in Bugs and Problems
Thanks for the education. Was confused by the Landing Pattern nomenclature. "...pass over the carrier, starboard side, at 150 kts/300 ft, hook down..." Since the tail wheel comes down first, and fast, it's 'gear down' command, pause, 'hook, down' command, 'tail wheel, unlock' command. Couple of seconds. Thanks. Bowie -
Another interesting stumble. For a single digit Number? Put a Letter before and after it. ie. 'a7a' Gives you a centered '7', on both the fuselage and gear doors. Bowie
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F4U DevGru - Tail Hook Inoperative w/ Gear Up Neither keybind nor mouse (no activation 'green' symbol) Works fine with both w/ the gear down. Bowie
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Glad it worked for ya. Have an interesting system for these U-birds. Figure that they showed up in batches, so like '8xx' for the early(red), and '5xx' and '7xx' for the later(blue) arrives. Three Divisions(12)/Squadron. Division Leaders: xx1(or 0),2,3. Section Leaders: xx4,5,6. DL Wingman: xx7,8,9. SL Wingman: x10,11,12. The first number is Squadron (8,5,7,etc.), and the middle is random(non-'1'), except for the SL Wingmen that have the '1' already. Usually set all Leaders(xx1(or 0),2,3,6) to veteran, with the exception of the first and second Section Leaders(xx4,5), as aces. First two DL Wingmen(xx7,8) are also veteran, while the remaining four(xx9,x10,11,12) are trained replacements. Ace-2 Veteran-6 Trained - 4 Will look like a gaggle, but can identify A/C and pilot skill in-flight or on the ground at a glance. Set the enemy up more or less accordingly, depending of attrition. Early to mid '43, still had a lot of hot Jap pilots. Bowie
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opinion An F/A-18C Lot 20 Cockpit that Looks and Feels... Right (56° FoV)
Bowie replied to Bowie's topic in DCS: F/A-18C
17.5 MIL/1° view. A flat, undistorted 17.5' @ 1,000' for every degree° of view angle in the image. If there is more, or less, the image has been distorted with magnification (zoom). And that distorts the relationship b/t proportional size and distance, as well as to concave/convex the image. And we are constantly panning, pointing our nose at the view, and then roaming that view until another is desired. Lots of different places to look when in a cockpit, especially in combat. During combat tours, WWII fighter pilots would increase their shirt neck size, by an average of three sizes. Pointing their noses where they needed to look, which was about everywhere, all the time they were in the air. Bowie -
This one is centered on 32", 30" being shifted to the right, and has a little better curve profile proportion. Give it a try. Bowie
