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About Socialoutcast
- Birthday 04/08/1983
Personal Information
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Flight Simulators
DCS
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Location
United States
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Website
https://socialoutcast.tv/
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I am experiencing significant latency issues with the mirror rendering in VR on the Meta Quest 3. When I move my head or adjust my pilot position, the mirrors exhibit a delay of approximately 0.5 seconds or greater before reflecting the movement. This lag renders the mirrors effectively unusable. This mirror latency significantly impacts gameplay immersion and tactical awareness, as real-time mirror feedback is essential for situational awareness during combat operations. I have tested this issue across different connection methods to isolate potential causes. The latency persists both when using Virtual Desktop over wireless connection and when connected directly via cable without Virtual Desktop. This consistency across connection types suggests the issue is related to the mirror rendering implementation rather than the connection method or bandwidth limitations.
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Man, I really wish more people understood that people that do this kind of Dev work are not getting paid enough or even at all to do it. This is a thing they do for fun and to help people. Take your time man, if it's not putting food on the table, and it's not your daytime job you don't owe anyone anything. I, for one, truly appreciate the really hard work that I know has gone into something like this. I'll check back after the holidays to see if you have pushed an update. Until then, the minor bugs that we have right now are not showstoppers. Enjoy your holiday.
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Socialoutcast changed their profile photo
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Socialoutcast started following Dedicated Server No Longer Showing In List
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So this may be a bit of an odd one. I host three dedicated servers from my home server cluster and after the 2.9 patch I can no longer see them in the server list. They are indeed online and working as others can join them and I can join them using the connect to IP and using the internal IP of the server I want to join. However this was not the case in 2.8. I had them in my favs and I could join them normally. Has something changed with the MP selection screen in 2.9 to no longer show local server? I have attached proof that the DCS systems see the servers and users have had no issue joining. null
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I am having a really odd issue with the tool. After launching the game and exiting the app does not auto pop back up. When I bring it back up by clicking on the app on the task bar it shows this. As you can see the app is acting like DCS is still running but its not. I cant click on anything as everything is greyed out like you would expect when the game is running. When I click end process I get the following error. I have tried to fully delete the app and the appdata for it but nothing seems to fix the issue :(. I really love the tool and want to keep using it. Any ideas?
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Holly hell. That fixed it perfectly. Was this part of a shader mod at some point? I am wondering if a VR shader mod did this for my previous version. Thanks!
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Sorry I forgot to clarify in my original post that this is with the checkbox in the VR tab clicked for crop to fit. I am tracking the right eye as well.
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Then why in my video is it different. You can tell me it was this way before but that does not explain why it was working completely different before the patch.
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So after the recent update in the Beta I have noticed that when streaming in VR you now get a lens overlay over the top of the screen. It renders everything outside the lens overlay as well. Its extremely annoying and makes streaming look like trash. The lens overlay only shows up AFTER you enter a game. The main menu and everything else renders normally. Pre update example: https://www.twitch.tv/videos/1151003950?t=0h5m44s Post Update Example: https://www.twitch.tv/videos/1153962251?t=0h13m15s Please note that 0 settings were changed in game or OBS.
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leapMotion implementation possibility
Socialoutcast replied to Kariyann71's topic in Virtual Reality
I have their newest hardware on the way. I am going to do a lot of testing and see if I can get this dev kit working any better then the original. The latest has better tracking and a wider angle of tracking. I spend A LOT of time in VR with DCS so I am hopeful I can get this working somewhat reliably in the beta.