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desolunatic

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Everything posted by desolunatic

  1. You need to run via steamvr then configure your preset using the 2D mirror. Save profile and restart DCS - now the change to graphics will be visible inside the HMD. You need to repeat each time you adjust the profile while the game is running (you can change the values directly in the reshade preset file before launching the game but it will be a guessing game, better to just do it using the on-screen mirror).
  2. Whatever you put inside vrperfkit.yml will stay there as long as you don't overwrite your file - so if you are using in-game debug mode for this mod, best to write down the values and make sure the file got saved properly. It's also easiest to edit this file with notepad++ so you can download it if you don't have it already. And if you need several versions of it just make appropriate folders and keep copies of configs in those folders (like normady settings, caucasus settings etc) and swap them out as needed.
  3. Correct, copy over there and replace vrperfkit.yml, with the one from my first reply. Then play around with the renderScale value till you find one you like. It does not replace any of the OTT functions so you have to use it as well if you normally would.
  4. Set your pixel density to 1.0 in VR settings and I really recommend you try the vrperfkit mod from my previous reply - it works. If you notice right now there is simply too many pixels being pushed at too high framerate as your GPU is getting maxed out pretty much all the time in the video - at close to 100% usage through most of it. VR perf kit limits the amount of pixels rendered by using both upscaling and foveated rendering (peripheral area is being rendered at lower resolution) - you will have much better results with it. Additionally, if it will still be not enough, get rid of the 2x MSAA.
  5. Install this: https://github.com/fholger/vrperfkit/releases , then I am attaching my config (I also use a 3080). Replace the default one from the zip with mine. Set oculus resolution slider all the way to the right (yes you are reading that right, maximum res) then play around with the renderScale value, I use 1 to 0.95 in single player 0.95-0.85 in multiplayer and 0.80 in demanding multiplayer servers but you need to find values that will give you optimal headroom. EDIT: (note you need to restart DCS for the change to take effect). If you still won't be happy with the results, change the refresh rate in Oculus to 90 or 120hz and lock your DCS framerate in Nvidia control panel to 60 or less if you can stand it. vrperfkit.yml
  6. Squadron Name: n/a Teamspeak/Discord: n/a Contact person Discord ID: DesoLunatic#3319 Aircraft Selection. F/A-18C Pilots: Poland - DesoLunatic
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