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Roller25

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  1. Anybody else getting disappearing water textures. Changing to High, than back to medium temporarily fixes the issue only to randomly disappear again. Only happens in MT.
  2. Yep Realised this after I posted. Disregard.
  3. It seems that the FFB stick position is based on the lower stick shaft position and not the actual grip position. This results in an overly forward stick position in relation to the ingame stick position. Looking at photos of the real jet - the grip is definitely angled backward from the main lower stick shaft. Any chance of having this changed so that the FFB stick then matches up to the stick position in game?
  4. Is it maybe graphics card dependent? I'm running an AMD 6800xt.. what card are you guys running? Seem to be differing opinions..
  5. Anyone else have blocky clouds in the distance regardless of cloud quality settings? I run 100% res on a G2. Is that normal for VR?
  6. That looks interesting.. I'll check it out.. @Greekbull's solution related specifically to the Hornets throttle power response. I wonder if he still uses that approach..
  7. @Greekbullare you still using these settings? Or have you changed?
  8. Did you set a center button and centered it once you've loaded DCS?
  9. Bump.. anyone? I was still getting a nice result from these shaders on my AMD card.
  10. I've been scratching my head over this for hours!! Please fix!
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