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303_Kermit

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About 303_Kermit

  • Birthday 02/01/1979

Personal Information

  • Flight Simulators
    DCS, Wolfpack, ARMA 3, Uboat
  • Location
    Germany
  • Interests
    Planes, Military stuff, Motorcycles, Beer, Tits ... just as any other guy

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  1. One can't have opinion about a temperature of boiling water.
  2. Independent from own likes and dislikes, your suggestion is against logic and fairness to guys who bought Mirage F1. Shame yourself.
  3. Wrong. I fly Sabre a lot, I fly MRF1 a lot - but mostly BE/CE. I never flew F-16/18/JF or any other BVR capable type. Not interested. I like to see my target sweat and scared. See their eyes when I kill them. See they stall their F-4 when I do rolling scissors. F1M is a competitor for gen 4+ fighters. BVR is not my music, and MRF1M on servers like BF modern or Contentions modern... I can't imagine that. ... Clearly you don't know what you're talking about. And how did you ever figured out that I like modern planes more, when I just wrote, that it's the opposite? It's just like with your MiG-21. PF/PFM/MF would be great for DCS. BISON is wasted time.
  4. First prototype flew in 1998 so... I hope it's AiM-120 or MICA equipped. Some Vertical Scan acquisition also would be nice. otherwise it's pure masochism IMHO.
  5. We fly F-1 as our main plane from over 1 year. Some of us don't even touch other modules. I have no problem taking F-4E out, but mostly we fly at least as a pair. I choose when I want to fight, and when I don't. at 0 lvl I'm faster. My engine is more economic, and when F-4 is out of fuel I still have 20 minutes of flight to rtb. 1 on 1 Phantom has better acceleration in range 0,4Ma - 0,7Ma. Also slightly better Turn rate, but if both pilots know their <profanity> it takes enormous amount of time to see actually visible advantage. F1 fights very well in vertical, if you know when to shut down Hyper Lift Devices. Doing that you can outmaneuver F-4. It's however not easy, and from my most experience pilots half of them don't feel comfortable in dogfight against F-5 or F-4. Personally In worst case with F-4 on my back I start from "break" and drop altitude rapidly in various vertical maneuvers trying to archive rolling scissors with F-4. Then I pull hard to low speed and High AoA. I use combat flaps first, and when second warning siren comes (first about high AoA second about speed under 220kt), I use full flaps. F-4 always fells down like a brick. Usually After that either I become gun solution or separate myself from dogfight. On most CW servers Phantom has artificially made weapon advantage. In spite of the fact that R530 was available in service from 1962 and Supermatra R530F in 1979. Usually we're Equipped in R530 not before when Phantom becomes AiM-7F (on Contentions we become R530(EM) when Phantom becomes AiM-7E2). Compared to AiM-7E2 our R530(EM) has much smaller range. Head on gives us no chance to hit him first without some F-pole maneuvers. Firing it from tail aspect makes much sense on high alt, when it keeps high speed for a long time. On deck lvl, I usually lunch my missile only to loose weight. It's actually very funny. missile starts accelerating, and after short period of acceleration missile flies 100-300m in front of my Mirage with roughly same speed as I have, and then I start catching up. I become gun solution before missile hits the target.
  6. No, I'll post it PM to you if we perform something like that. For us "the worst case scenario" was the most important case.
  7. Yes, but assuming all you said, does it make F-105 "Wholly inadequate for Air to Air combat" As someone tried to convince us? Because that was the whole point.
  8. Great Idea! I'd like to have it instead of F-35 Regards Gents
  9. I think, it's advisable to scroll up, and read. Questions repeats many times, and somewhere on the road there is also an answer. Regards.
  10. I'm flying exclusively F1. Over a year now. Never bored.
  11. I have identical problem. I use VPN to connect with licence server, but then pings skyrockets, so I turn VPN off. Then I can play multiplayer, but I see no server list. I have no family protection. Problem seem to be on the side of internet provider. ED seem to be innocent here
  12. We tested F1CE extensively: test was performed on 15-23.10.2024 Constant turn on altitude 300ft: Conditions: Standard atmosphere conditions, 20°C no wind, no turbulence, wakes on, fuel unlimited 100%, two Aim-9B payload. Test layout: during a test pilot performs a stabilized turn with constant speed, altitude, and bank angle. After stabilizing the turn at given speed, pilot reports "ready for measurement". After that moment, exact conditions are kept: altitude +/-20ft, speed +/-0,5kt. If conditions aren't kept, measurement is interrupted and repeated after meeting desired conditions. Measured are taken by external observer. Time start and stops at given HDG after performing 360° turn. Observations: 1. During turn (stable and unstable) proportionally to loss of speed, there's visible travel of aerodynamic center to the front. 2. Hyper Lift devices allow to perform tightening high "G" corner. 3. When speed drops below 400kt, drag seem to raise nonlinear (rapidly). Keeping constant speed becomes more difficult. 4. 5G may be kept even in 360° turn, prolonging turn fight after that isn't advisable. 5. Between 300 and 350 kt there's slot movement, that causes keeping constant speed difficult. 6. On AoA close to critical in full flaps configuration, at 200-220kt, right before stall , plane seem to be more responsive to steering. Keeping plane on AoA close to critical requires attention. Recorded times: 200 knot 0:36 slots + flaps full 225 knot 0:34 slots + flaps full 240 knot 0:34 slots + flaps full 250 knot 0:34 slots + flaps full 255 knot 0:34 slots + flaps full 260 knot 0:34 slots + flaps full 265 knot 0:34 slots + flaps full 270 knot 0:34 slots + flaps full 280 knot 0:34 slots + flaps full 290 knot 0:34 slots + flaps combat 300 knot 0:34 slots + flaps combat 310 knot 0:36 slots - see "observations" 330 knot 0:35 slots 380 knot 0:33 slots 400 knot 0:31 slots 440 knot 0:31 slots 460 knot 0:33 slots - maintaining constant stabilized turn above 460kt was difficult. Small changes in input results in big changes in archived stabilized speed. 600 Knot 0:39 clean 700 Knot 1:20 clean
  13. I swear I came here because I read: "Mirage Squadron Server blblablah best blablah ...." then I red your post about 3x searching for what type of Mirage you fly....
  14. TBH I see only one true problem with F-104G Starfighter. Looks cool in every single one livery ... How shall I choose one? Throw coins?
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