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pschaps

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Everything posted by pschaps

  1. Thanks for that. I will give it another run tonight and see how it goes
  2. Hey ChillNG, Any update on this? I am holding back from another attempt on the mission for the time being. Cheers,
  3. Was having a near perfect run first time through Mission 5. Having been tasked with CSAR for the downed A10 pilot and having the hostiles on the ground engage me I ordered my wingman to make the attacks as I had used my two GBU31 on the primary target... I waited, and waited, and two never moved off my wing. Have I missed something here? By the way, loving the campaing!
  4. Bump... Anyone else had a similar issue? ED, trackfile uploaded above ^^
  5. Please see the attached track file with the issue above. Cheers! Targeting pod TGT Issue.trk
  6. Since latest update having the following issue with the lightening targeting pod; Normally I would do this... 1) designate current waypoint as a target using WPDSG on HSI to bring the TGP to the target area. 2) Press TDC Depress to designate the target in the TGP (with SCS selected to the FLIR page) 3) Unbox TGT on HSI to make the waypoint a WAYPOINT again and not a TGT (for navigation). The above steps used to keep the TGP pointing at my tatget but give me my normal steering indications for navigation to whatever waypoint I choose. Now when I do step 3, the TGP seems to go back into "snowplow" mode....:cry:
  7. Have we really still not got a fix for this? Can you not just simply make a temporary fix in which the AI aircraft's fuel state is matched to the players regardless of what the AI is doing? At least then if we make it back to the airfield with fuel they will too. Havent completed a SP mission yet where the AI hasn't run out fuel. Made it to the circuit the other day and the AI ejected on base whereas I landed with 4500 lbs! We have all invested heavily (computers, peripherals, VR equipment as well as all the modules for DCS) into this sim, simple things like this should not even be in the bug list...
  8. Is ED aware of this or should we raise this in the Bugs forum? I just played on a server at night and even the symobology of the buttons around AMPCD are blury where they used to be clear...
  9. I have this too. Will test again but I think turning Cockpit Global Illumination off seemed to get rid of the problem? Using Oculus Rift S.
  10. I have found with the latest update that the readability of the DDI's has decreased dramatically unless I lean in for a closer look (I am using the Oculus Rift S). Previously I was able to clearly make out the writing on the DDI's in my normal seated position without leaning in to get close to the screens. Also, the HUD and HMD display is very dim at full brightness. Anyone else find this?
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