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luza

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Everything posted by luza

  1. Please be the day! Want my JTACS working online! :))
  2. Perhaps this week will be the one! :) We can hope
  3. The Tunguska, Osa, and TOR, are not in the same class as the avenger... More like the strela mate
  4. IEDS can be added to some extent using triggers and the action Explode in the ME....
  5. I'm sick of the tease now. It's putting to high hopes for the patch
  6. Evil, I got it working flawlessly thanks again, now out of curiousity is there a way to make the condition work for certain aircraft (Multiplayer multiple aircraft scenario) Because as I understand it it checks every bodies frequencies? Conditions Hawg1 inzone Parameter = VHF_FM 30.000000 [Or] Hawg2 inzone Parameter = VHF_FM 30.000000 I mean that if player 1 was inzone on wrong freq, but player 2 was out of zone, and on freq 30 FM, it would still trigger. Do you see my point? :) TL;DR: Is there a way to make the condition Client specific?
  7. Evil thanks you so much for your help, I have an excellent idea of how to implement this in my mission! :notworthy: :notworthy:
  8. I understand that part of it. I just can't figure out the logic in what values give 40.00.00 and why. Or any other freq (switch positions) for that matter:huh:
  9. I think I kind of get it, but I still don't understand by that logic how 12 Different positions is determined by max value of 1.0. Is it found by dividing 1.0 by the 12 posible switch positions? My brain hurts :( Edit: Could you try listing how you would hit Freq's 30 40 50 60, or something so maybe I can see the pattern and understand :P
  10. Throw us a bone please, pretty pretty please
  11. Thanks Ordain for your mission this is EXACTLY what I'm looking for. I understand how to find the "arguements" but I don't understand how the values work for frequency? How do I go about figuring this out?
  12. and on what grounds do you propose the suggestions on?
  13. :helpsmilie::cry::P
  14. Thanks for your answers guys will check it when I'm home posting on my phone so it messed up the layout basicly I want to make Radio Freq a condition. Just to make sure there was no confusion
  15. Pretty pleaaassseeeee
  16. Anyway to have the following trigger setup? Once1 unit inzone (player) Action: Radio set to 40FM Text Send MSG Flag on. I guess I'm asking if it is possible to make tuning to a frequency a condition :D
  17. Circle of life :megalol:
  18. I'm praying this will come soon lol.... alot of MP activity has been on hold for ages now....
  19. Cheers mjeh
  20. Any news ED? :)
  21. Cheers will try with the mortars. Any luck with naval artillery mjeh? Edit: No luck with the mortars :-/
  22. Got Paladin to work. Mortars dont seem to. Nor can I get ships to fire at point. any Ideas? Just curious :thumbup:
  23. got it working... Now I'm having trouble with a lot of arty units not working :-S
  24. Can anyone get naval artillery to work?
  25. Played arround some more with it, convoy is immortal, not invis. The HMMV thing worked. But I narrowed it down to pretty much being a Detection range issue, because if I put 1 unit close to the convoy. They would all fire from much further away, any ideas how I can increase the detection range? On a related note, where can i find detection range
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