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Swede

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Everything posted by Swede

  1. Now your talking. It would be great wouldnt it! You could use the fbx exporter from Autodesk to convert to max, the later versions works very well. http://usa.autodesk.com/adsk/servlet/index?id=6837478&siteID=123112
  2. Just do a google search there are a few highres pictures. 39C
  3. What wages / compensation can be expected? Missed that one... doh
  4. Thrust = (Mass/sec of air + mass/sec of fuel) x Airspeed of the nozzle - mass/sec of air x air velocity + (pressure at exit - ambient pressure) x Nozzle Area. Thrust Equation
  5. Pilot, whats the key combo for getting into the spam mode? ::D
  6. There are more then one F-15 out there and god knows how many AIM-120 they throwed at you. What kind of Shocks me is that you keept pressing forward. I havent played Lock on much and know very little about russian missiles. I only know what I need to know. When they fire at you, you better do defensive right away and backout and try again. I have a lot of time in other aviation simulations and the general feeling that I got is that the AIM-120 is a bit undersimulated. If this tactics (keep pressing forward) are commonly used by the experts of the Mig-29 and Su-27, 33 etc, then its worse then I though. A note though.... I tend to fly both the F-15 and Su, but my lack of knowelage of the russian missiles and avionics etc I tend to fly the F-15 and are more successfull with the F-15 as well then in the Mig / Su's. The times I have flow online I have to drop all of my loads on 1 guy to keep pressing him and then hopefully kill him with AIM-9's. Also in those situations the oponent didnt go defensive in any way.
  7. Are working on simulator that uses the GPU to render out the HUD data, with a little transparancy, it really adds alot to the whole feeling. (Probebly the best HUD I've seen in a simulator so far) Insed of useing solid lines. It adds more feeling to the sim then I'd ever imagened :)
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