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PLAAF

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Everything posted by PLAAF

  1. Not really, in fact only flyable air unit is required. We don't really need much of those details. For example, China, we just need Su-27, and possibly P-51 as that gentleman have pointed out the possibility of P-51 VS P-51.
  2. wow they already found so many. But they are for sale on the Amazon, and mine is free for share ;):thumbup::smartass: I was just saying. I mean they are going to leave that to a 3rd party to do it, that's all.
  3. Can't remember. It was a long time ago I saw one of the post in the 3rd Party project of this forum I think. So don't quote on me, mate.
  4. Good news guys. This just in. F-18 user manual. :smartass: Get excited mate~!! I heard that ED have employed some kind of 3rd party to create F-18 for the DCS. Not sure if it is true. But hopefully this will help. Also for everyone who are interested to have a look what F-18 is like and good for collect it as well ;) https://onedrive.live.com/redir?resid=9353C3914B3CEEF6%21116 If you have any user manual please share with everybody. Share share that's fair, right? ;)
  5. Thanks, mate :)
  6. Thanks guys. Hopefully, ED will consider it for the next patch ;)
  7. Can we add more countries in please~! :) So more people can fly in game as their own country, please, I know there are mods that allow us to do so http://forums.eagle.ru/showthread.php?t=93205 But things are those mods usually cause data corruption to the game and sometime it also cause problem in online games. Can we please add China into the official game please? I have already uploaded all the informations a long time ago in that link above. Also I noticed South Ossetia there, can we have Crimea and PRD as well? :) Thanks for any considerations.
  8. Never mind, I found out why. There is a data corruption in my saved game. That is why reinstall game won't solve the issue. Because that part is not reinstalled. So I deleted that whole file and the game worked by regenerate another fresh file, Thanks for helping me though. :)
  9. Problem remains. I don't think that repair will do any good since I reinstalled it multiple times. By the way, let me see if I installed the game in the right way. So I downloaded both DCS world and FC3 from bittorrent and then install DCS world first and then FC3. That's it right?
  10. Where is the "repair"? I can't find it. I tried just run the set up program I downloaded from the Bittorrent. But it says: "DCS World has been already installed. Can't install into the same folder because addons may stop working. You can use 'repair' or 'update' menu items. So I press ok but nothing changes. If I press Next. It will show me this again. And if I press cancel, it will quite set up.
  11. === Log opened UTC 2014-07-02 15:30:45 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Wu Zhen-Lin\Saved Games" 00000.018 UNKNOWN main: locale: en EN 00000.035 UNKNOWN main: me_db_api creation started 00000.272 UNKNOWN main: MOD loading: Scripts/Database//CoreModules/Modern Units/MQ-9 Reaper/entry.lua 00000.272 UNKNOWN main: MOD loading: Scripts/Database//CoreModules/WWII Units/entry.lua 00000.273 UNKNOWN main: MOD loading: Scripts/Database//CoreModules/WWII Units/FW-190D9.lua 00000.274 UNKNOWN main: MOD loading: Scripts/Database//CoreModules/WWII Units/Views.lua 00000.274 UNKNOWN main: MOD loading: ./mods/aircrafts/Su-25T/entry.lua 00000.275 UNKNOWN main: MOD loading: ./mods/aircrafts/TF-51D/entry.lua 00000.277 UNKNOWN main: MOD loading: ./mods/aircrafts/TF-51D/TF-51D.lua 00000.277 UNKNOWN main: MOD loading: ./mods/aircrafts/TF-51D/Views.lua 00000.278 UNKNOWN main: MOD loading: ./DemoMods/tech/CombinedArms/entry.lua 00000.278 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/A-10A/entry.lua 00000.278 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/A-10C/entry.lua 00000.279 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/F-15C/entry.lua 00000.279 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/Flaming Cliffs/entry.lua 00000.279 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/Ka-50/entry.lua 00000.279 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/Mi-8MTV2/entry.lua 00000.280 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/P-51D/entry.lua 00000.280 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/Su-25A/entry.lua 00000.280 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/Uh-1H/entry.lua 00000.280 UNKNOWN main: PLUGINS START------------------------------------------------- 00000.280 UNKNOWN main: plugin: World War II AI Units by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: Su-25T by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: TF-51D Mustang by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: Combined Arms by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: Flaming Cliffs by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: A-10A by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: A-10C Warthog by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: F-15C applied 00000.281 UNKNOWN main: plugin: Ka-50 Black Shark by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: Mi-8MTV2 Hip by Belsimtek applied 00000.281 UNKNOWN main: plugin: P-51D Mustang by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: Su-25A by Eagle Dynamics applied 00000.281 UNKNOWN main: plugin: UH-1H Huey by Belsimtek applied 00000.281 UNKNOWN main: PLUGINS DONE-------------------------------------------------- 00000.287 UNKNOWN main: ./MissionEditor/data/scripts/unitsclasses.lua loaded 00000.290 UNKNOWN main: ./MissionEditor/data/NewMap/classifier.lua loaded 00000.292 UNKNOWN main: me_db_api creation complete 00000.311 INFO EDCORE: createSerialQueue IOQueue 00000.311 ERROR VFS: add_location {"My Missions", "C:\Users\Wu Zhen-Lin\Saved Games\DCS\Missions\"}: path already added as "My Missions" 00001.898 ERROR DXGUI_EDGE_RENDER: Cannot load texture '' 00002.042 INFO SOUND: loaded 709 sdefs from ".\sounds\sdef" 00002.045 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{97b77e14-f2f1-4623-9a7d-e6266438b592}' Name:'Speakers (Realtek High Definition Audio)', channels: 2 00002.045 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00002.053 INFO SOUND: Using SSE FTZ/DAZ mode. 00002.179 UNKNOWN main: GUI Error: [string ".\MissionEditor\modules\me_coalitions.lua"]:73: attempt to index field '?' (a nil value) GUI debug.traceback: stack traceback: [C]: ? [string ".\MissionEditor\modules\me_coalitions.lua"]:73: in function 'parseCoalition' [string ".\MissionEditor\modules\me_coalitions.lua"]:117: in function 'parseCoalitions' [string ".\MissionEditor\modules\me_coalitions.lua"]:126: in function 'loadDefaultCoalitions' [string ".\MissionEditor\modules\me_coalitions.lua"]:435: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_toolbar.lua"]:31: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_aircraft.lua"]:44: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_loadout.lua"]:26: in main chunk ... [C]: in function 'require' [string ".\MissionEditor\modules\me_route.lua"]:22: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_map_window.lua"]:24: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_mission.lua"]:14: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\MainMenu.lua"]:11: in main chunk [C]: in function 'require' [string ".\MissionEditor\MissionEditor.lua"]:357: in main chunk stack traceback: [C]: ? [string ".\MissionEditor\modules\me_coalitions.lua"]:73: in function 'parseCoalition' [string ".\MissionEditor\modules\me_coalitions.lua"]:117: in function 'parseCoalitions' [string ".\MissionEditor\modules\me_coalitions.lua"]:126: in function 'loadDefaultCoalitions' [string ".\MissionEditor\modules\me_coalitions.lua"]:435: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_toolbar.lua"]:31: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_aircraft.lua"]:44: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_loadout.lua"]:26: in main chunk ... [C]: in function 'require' [string ".\MissionEditor\modules\me_route.lua"]:22: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_map_window.lua"]:24: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_mission.lua"]:14: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\MainMenu.lua"]:11: in main chunk [C]: in function 'require' [string ".\MissionEditor\MissionEditor.lua"]:357: in main chunk 00002.179 ALERT LUACOMMON: Error: GUI Error: [string ".\MissionEditor\modules\me_coalitions.lua"]:73: attempt to index field '?' (a nil value) GUI debug.traceback: stack traceback: [C]: ? [string ".\MissionEditor\modules\me_coalitions.lua"]:73: in function 'parseCoalition' [string ".\MissionEditor\modules\me_coalitions.lua"]:117: in function 'parseCoalitions' [string ".\MissionEditor\modules\me_coalitions.lua"]:126: in function 'loadDefaultCoalitions' [string ".\MissionEditor\modules\me_coalitions.lua"]:435: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_toolbar.lua"]:31: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_aircraft.lua"]:44: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_loadout.lua"]:26: in main chunk ... [C]: in function 'require' [string ".\MissionEditor\modules\me_route.lua"]:22: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_map_window.lua"]:24: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\me_mission.lua"]:14: in main chunk [C]: in function 'require' [string ".\MissionEditor\modules\MainMenu.lua"]:11: in main chunk [C]: in function 'require' [string ".\MissionEditor\MissionEditor.lua"]:357: in main chunk 00002.182 INFO SOUND: detaching sdef path ".\sounds\sdef\" === Log closed.
  12. Hi guys. Please help. My game won't even start. If I double click DCS world. It will load about 15% and it will crash. Tried every thing. Reinstall the game 3 times and didn't change. I have read some post here and such as delete "factory.lua". But I don't even have that file. Please help.
  13. La-5FN is good. But still, La-7 is better and more iconic. :) Hope the developer team will add La-7 in the future. Once they do, I will quite IL-2 :)
  14. Su-30MKK2 So people can flight with one of their friend on the same plane. :)
  15. Found this facebook group earlier. Seems a good place for flight simmer who prefer realism over playfulness to gather. :thumbup: https://www.facebook.com/groups/487777751321728/#
  16. So, any news on what new planes will be added on for WW2 in the future? If La-7 is on, then I will move myself completely from the IL-2 to this game :)
  17. now I am confused even more. G also decide speed acceleration?? I thought G is for turn.
  18. Hi guys. There is something I don't understand about G limit. You see that R-40 missile and R-33 missile? Their G limit is only 5G. How can it hit anything?? Also the other day I found this website earlier: http://www.sinodefence.com/army/surfacetoairmissile/hongqi2.asp Notice this part, it says: "increasing the G limit to 1.5G from the original 1G". !!!!! 1.5 G???!!! How can anyone get hit by a missile with 1.5 G limit. But it also says :"single-shot hit probability 73%". How??!! Is there anything I don't know about G-limit???
  19. Yes, :smilewink: I have just uploaded a manual here: http://forums.eagle.ru/showthread.php?t=103668 Yes, I think I know what kind of thing you are talking about. Will continue to search. :smilewink:
  20. Wow~! This is just what we need. Thanks, mate.
  21. Fox One has showed us some more infor, have a look here. http://forums.eagle.ru/showthread.php?t=103624&page=2
  22. I would say mainly 19/21. But you are right, MiG-23 isn't involved. Still, it would be really fun to have.
  23. La-5FN pilot manual, if you are interested, welcome for download. :smilewink: http://rapidshare.com/files/1605385299/La-5FN%20Flight%20manual.zip EtherealN, iceHUMMER come and have a look. I do think that we can do some cross reference with guys in Storm of war and Lavochkin company and make La-7 work.
  24. Need MiG-23 to counter the F-4. If they model MiG-23, that would be intereting
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