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ChromeWasp

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Everything posted by ChromeWasp

  1. the physics and flight model in this simulator are not realistic at all hard to fly - yes realistic - no in fact this helicopter feels like a paper bag even at 200 kph it rocks and jumps about as if there is no airflow outside at all - look at it in outside view! its as if the mass has been set to 500 kg instead of 10,000 kg taking off often results in a 720 degree spin - if you watch the outside view you can see the broken contact physics between the wheels and the ground where did all the torque come from? it is contra-rotating fcs! this is no fun - there are some great simulation ideas here - but the overall package is just a paper bag full of bugs unless you are flying with the autopilot in either route or hover mode this feels like a robinson r22 full of helium combined with never ending short comings in the software design itself: - limited control mapping options - bad window management - constant minor glitches - inconsistent and incomplete and badly designed documentation the idea is ok - the execution lacking - another nail in the coffin of the sim industry
  2. I restarted BS and now it seems to work OK heli returns to hover point also since switching to "real mode" the quick start defaults to HDG/BANK/PITCH off so it helps to turn those back on and now the heli maintains its radio height up gentle hills learning the helicopter is easy compared with getting the software to work properly that is why the flight sim market is dead - not because people don't want to flight sim - because they hate the shoddy software available for all I know BS is the best helicopter sim around - but I may never know after spending 3 days messing about with LUA files etc. to achieve basic things like setting up 2 monitors - and even then the GUI is now split across two screens so editting control options is hellish i would happily spend $300 on this software if the easy things were taken care of properly - as it is I resent paying money for entertainment and then having to spend hours on a bl**dy forum - looking up things that are absent from the manual - and then to be told "training missions are no longer available - because you installed a bug fix patch" etc. <constructive rant over/> thanks for your help :-)
  3. strange that, I used the "Real" install option but it set "Game Flight Mode" ON and "Game Avionics Mode" OFF also I setup all my controls OK on "Real" and it worked OK maybe the installation got confused I turned off "Game Flight Mode" and now: > D - descend works ok > but autohover still doesn't hold position please find second track thanks for your help btw
  4. here is a track showing: - I hover manually - I start autohover - I check AP settings are ok - I trim to set hover point - I use cyclic to move away from hover point - nothing happens, aircraft does not return - I turn on FD - following FDs guidance I reach hover point - I turn off FD - I hold D to descend - nothing happens maybe there is some small switch I forgot ...
  5. for me autohover always results in a constant sideways motion it never regains its original position - there is no indication that it is even trying - I have reset trim etc. ALT HOLD only holds barometric altitude and ignores radio altitude whatever the settings DESCENT doesn't desend, even though the descend light comes on I have checked and double checked all the settings I just want to fly not debug all these things - is there some simple thing common to these symptoms I am missing?
  6. ok thanks - it works very well on the flat
  7. thanks for tips my ALT HOLD light is on (so are all 4) not FD AP though when I press F I see a triangle against a scale everything works except it seems to use barometric not radar (it strongly resists my collective inputs) does it work for you? can you fly up a hill at a constant height? also the manual says the baro-radar switch only has 2 settings but it also has a center setting
  8. hi I am using RALT mode, and radio alt is working fine when I am in autohover the aircraft maintains the correct altitude, even in the face of strong cyclic inputs etc. but if flying along rising terrain - it doesn't seem to notice the change in radio altitude and eventually just crashes into the ground I thought the whole point in having radio altimeter + autopilot was to avoid crashing into the ground during low level tactical flying etc. is this: a) a bug in black shark b) a bug in my flying c) the way it is in real life I enjoy some high speed low level flying you see ... ps when I hold D "descent" I can see the control move to D position but the aircraft doesn't descend
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