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Posts posted by HungaroJET
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If it's possible a screenshot would prolly help greatly.
You should check Relationships/Entities (Hierarchy) in the "Schematic View" window.
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K Here ya Go...
It looks very good SZ :thumbup:
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Good luck to the team: have patience and persistence.
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Nice screenshot... and nice textures... so, is that the current / latest Caucasus Texture DLC by Starway ?
Interesting paint on that old B-707 model :) but nice skins both. :thumbup:
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Fantasy ?
Here it goes: Swing baby, swing :D DCS: F-24 Raptcat
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"For once you have tasted flight you will walk the earth with your eyes turned skywards, for there you have been and there you will long to return." -Leonardo Da Vinci
Welcome in the club and have a great birthday. :thumbup:
Try not to be a pernicious flightoholic :smilewink:
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Yep Sheila is mad as a hornet at me. I bought the BF-109 and the Mirage. For some reason she didn't like my... "But its Christmas" excuse. LOL
:hehe: I know that feeling Dave. In the last 3 years I spent approx. $30K indirectly to this "hobby" :D
So what do you think how "mad" was my wife ? :chair:
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okay, let me see
which aircraft did you use when you ejected ?
BTW: you should check it again, coz pilot in the seat uses pilot_su.dds
but pilot under the chute uses pilot_su.bmp.dds
probably this cause the problem (on your side)
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You need pilot_su.bmp.dds in Bazar\World\textures\Su-25_common_textures.zip ;)
Have a nice texturing :)
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I could tell you, but then I'd have to kill you :helpsmilie:.
I spent a few years beta testing for ED, so they're all buried the other side of whatever permissions structure the forum has. As a mere mortal now, not even I can access them!
Hehe :lol: Yeah, :D Exactly what I thought: those went to some non public/closed forum pages
...and that's why I put there the BigGrin smiley ;)
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Yes new Su-24 model looks great but it has been in game for quite a while now as a part of models update. It's just great looking AI model, same as Tu-22:)
...Also keep in mind that marvelous MiG-31 model. ;)
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It's probably worth explaining a little more about...
Steve Davies in the forum :thumbsup:
Great, but where are your other 1100 posts Steve ? I would like to read those all :D
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Happy B-Day Matt :clap:
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Thank you HungaroJET for the assist.
You're welcome !
Scouts help whenever they can :)
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I was unable to copy and paste and to upload so here's a link for the both txt files
Here is the problem:
GUI Error: can't open 'Scripts/Database/wsTypes.lua
As I see you have installed numerous VSN aircraft addons/mods. Those "installed" mods can cause the problem also, (maybe weapon/missile mods for the MiG-15Bis)
First move all of your VSN mods out of DCS/mods folder, step by step to another "safe" folder or drive
or
You will need a clean reinstall probably, sorry
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So far it looks fine. DCS running fine (short test).
FPS increase: about 350%..:megalol:
Cheers
R U on DX12 already ? :D
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Ok done, what about the R-3 txt or lua file?
and now i wanted to test it but it refuesed to start
post or copy&paste your latest me.log and dcs.log files ...(C:\Users\YOUR NAME\Saved Games\DCS\Logs folder)
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Yes there are R-3R and R-3S in there with the exact same kb as you wrote
Rename the old R-3R.edm and R-3S.edm files (9kB & 8kB) in the \Bazar\World\Shapes folder.
(click on file name, press F2, and rename R-3R.edm to xR-3R.edm and R-3S.edm to xR-3S.edm in \Bazar\World\Shapes folder)
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Don't rename anything now.
Check the files in your \CoreMods\aircraft\MiG-21BIS\Shapes folder first.
Check the R-3R.edm and R-3S.edm files. (68kB & 66kB)
If there are (in the \CoreMods\aircraft\MiG-21BIS\Shapes folder), then rename the old R-3R.edm and R-3S.edm files (9kB & 8kB) in the \Bazar\World\Shapes folder. (click on file name, press F2, and rename R-3R.edm to xR-3R.edm and R-3S.edm to xR-3S.edm in \Bazar\World\Shapes folder)
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On your screenshots you use 3D missile models from the \Bazar\World\Shapes folder. Those are very old models from the Flanker2 times.
New and correct R-3R and R-3S models are in the \CoreMods\aircraft\MiG-21BIS\Shapes folder. Check this folder.
Check the R-3R.edm and R-3S.edm files. (68kB & 66kB)
If there are, then delete or rename the old R-3R.edm and R-3S.edm files (9kB & 8kB) in the \Bazar\World\Shapes folder.
The same names cause the conflict. (or your mods and/or your accidentally moved/deleted folders or files)
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Okay- After some hours ...
Great, and nice to see you are back :thumbup: and working again :)
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And it's quite fun too! :D:joystick:
OxfordDictionaries.com - Definition of teaser in English:
A person who makes fun of or provokes others in a playful or unkind way ;)
Oh, You Teaser Guy :music_whistling: :devil: :D
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Now - no. But later - most likely YES.
Great !
Would be nice at the back doors and bringing back the nose gun/gunner also :thumbup: however side door gunner is needed too :)
white boxes on most aircraft after most recent update
in Object Bugs
Posted
Tell me if this not works to you Mustang.
I am already corrected this bug (and hundreds more) in the internal nightly-dev ver. 2.1.0.56261 2 months ago.
I do not understand why this problem (and the similars such as that white-box-bugs) still persist.
Ferris Scheme description.lua:
livery = {
{"f15nose", 0 ,"f15_nose_ferris",false};
{"f15nose", 3 ,"f15_decol_empty",true};
{"f15bottom", 0 ,"f15_bottom_ferris",false};
{"f15bottom", 3 ,"f15_decol_empty",true};
{"f15centr", 0 ,"f15_centr_ferris",false};
{"f15wingl", 0 ,"f15_wing_l_ferris",false};
{"f15wingl", 3 ,"f15_decol_empty",true};
{"f15wingr", 0 ,"f15_wing_r_ferris",false};
{"f15stab", 0 ,"f15_stab_v_ferris",false};
{"f15stab", 3 ,"f15_decol_empty",true};
--{"f15numbers", 0 ,"f15_numbers_ferris",false};
{"f15numbers", 0 ,"f15_decol_empty",true};
{"pilot_F15_patch", 0 ,"pilot_F15_patch_65A_sqdn",true};
{"pilot_F15_00_body", 0 ,"pilot_f15_00_a",true};
{"f15PTB", 0 ,"f15_PTB_ferris",false};
}
--countries = {"USA"}