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HungaroJET

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Posts posted by HungaroJET

  1. Zach, this high "objects" FPS drop problem unfortunately isn't a LOD model issue.

    Seems "objects" eat more FPS than "triangles", doesn't matter how the LOD optimized.

    Very strange, but what is certain this problem related to old originally made CMD models which had been converted to EDM.

    No problems with newer LOM-EDM and newest EDM models.

    Maybe something wrong with the converter, with the CMD-EDM conversion.

    I think we should do a FPS-check...a same old CMD model with first LOMAC/FC-ModelViewer (or ingame) and compare to a same but converted CMD-EDM model in DCS-ModelViewer. :idea:

  2. Another thing that needs fixing is to allow C-130 and C-17 aircraft to fly in multi-ship formations and not just single-ship.

    TY

    Maybe i will able to fix this issue also but unfortunately problems will not come in the air but near runways (TO & approach) when huge birds will be too close to each other on same runway. (They will want to land in close formation like Fighters)

    Unfortunately, AFAIR formations on runway are strict by DLL so only AI start in the air or AI start from parking place will be feasible. Formation Take Off - AI start from runway not.

    I guess landing will be the biggest problem...but i will need to check.

  3. Battlefield 4 will have hundreds of thousands of testers if not more.

     

    BF4 is not a Simulator and not as complex as DCS. Period.

    anyway...Calm Down Folks...for few more days :joystick::thumbsup:

  4. Ironic. Matt worked on Janes F-18 which had paratroopers but they didn't show up on the land after the jump, only in the air jumping from the aircraft. In DCS we have the aircraft and the ability to make them show up on land but not jumping from the aircraft :)

     

    I suppose i will able to solve this problem.

    Not easy, but possible. Needs several LUA and some 3D works.

    Unfortunately my graphics card died two weeks ago, (still waiting for a new one) consequently I proceed slowly (on my old PC) with ALS ligths, F-16 and multi-layered cloudiness but after these I'll have a look at this paratrooper thing. ;)

     

    How many paratroopers able to carry/drop C-17, C-130, IL-76, AN-26 ?

  5. 30 km/s? Is there any missile capable of intercept this scale of velocity? I don't know what are the velocities of reentry nuclear ogives...

     

    Yes, those reports are rubbish. Russian SAMs are good, but they are not THAT good. :D

     

    30 km/s? :D That's ~90 Mach.

  6. No, sound speed (air, sea level) = 343 m/s.

     

    30*343 = 10290m = 10.29km

     

    However, sound speed is reduced at higher altitudes, so a 30 second delay could mean distances even less than that.... perhaps 9.5km or so.

     

    Yes, you are right 3 seconds about 1 kilometer.

    I miscalculated coz i was too shocked :doh:

    I wanted to write 10 kilometers, on that altitude are forming contrails.

  7. Best 1 minute LOMAC/DCS scene ever to me

     

    For me the best part is the catharsis: the epilog scene :thumbup:

    Homecoming Forever...in the misty dawn

    Every time when I am watching and listening this scene I get cold shivers and extra goosebumps everywhere, from my toes, through my backbone to the crest of my head. :yes:

    What a beautiful music from John Murphy with a wonderful speech by Ronald Reagan.

    Just Perfect. Best 1 minute touching LOMAC/DCS scene ever to me. :)

     

    A grateful nation opens her heart today in gratitude for their sacrifice, for their courage, and for their noble service.

    Let us, if we must, debate the lessons learned at some other time.

    Today, we simply say with pride: Thank you, dear son.

    May God cradle you in His loving arms.

  8. TY JJ

     

    ....so to make it look right you would also need to make new rack/weapons entries....and a separate AKU-470 model for the purpose.

     

    Yes, i was thinking about the same ^

    Or moreover: i will remove all wing pylons so we will able to put on ordnance with proper APU/AKU rack

     

    Well not for the Su-27 - that would be unrealistic.

     

    These are Su-27SM and SM3 but got interesting pylons/racks

     

    http://www.airliners.net/photo/Russia---Air/Sukhoi-Su-27SM3/1954232/L/&sid=96f9ef5e9825970720442d3d1370659e

    http://www.airliners.net/photo/Russia---Air/Sukhoi-Su-27SM/1879828/L/&sid=96f9ef5e9825970720442d3d1370659e

    http://www.airliners.net/photo/Russia---Air/Sukhoi-Su-27SM/2170473/L/&sid=96f9ef5e9825970720442d3d1370659e

  9. Would you like to have an exta pair of wing pylons for Su-27 and Su-30 ? :)

    I wrote it to my todo-list :P ...Gimme Just A Little More Time :music_whistling:

    Otherwise if you need ejector-pylons on your Su-33/34 then open Su-33/34.lua in ...\Scripts\Database\Planes and edit these:

    pylon(4, 0,... ---> pylon(4, 1,...

    and

    pylon(9, 0,... ---> pylon(9, 1,...

    ;)

  10. I thought this would be helpful to tweak the sim into more realistic missile launch way as I noticed in this video the R-27 which was launched from the wing pylon is dropped first, the nose tip fals downwards, then as engine ignites the missile guides onto target. In sim we have R-27 firing straight off the pylon like heat seeking missiles. I am wondering if this could be corrected? Thoughts?

     

    video is this one... launch is at 0:22sec

     

    @ 0:22 looks like an ingame original old Su-30 model but with inner wing pylons No 4 & 10, dont you think ?

    unfortunately the video is low-res , so what do you think which pilon was the launcher ?

    No. 3 or 4 ?

    unfortunately at present (AFAIK) the launch behaviour is pylon specified and not missile specified

    so if we change launch process on pylons No. 3 & 8 on Su-27/30 (3, 4 & 9, 10 on Su-33/34) from rail to ejector then all weapons (missiles) will be ejected: R-73 also

  11. No FPS drop. I mean same FPS with/without ALS "bubbles".

    ~1100 triangles up to now with TZL

     

    Some comparative datas:

    old An-2M static model has ~1400 triangles :D

    old F-117 model 1.3K-3.8K triangles

    old F-14A model 2.2K-6.8K triangles

    old F-16 model 12K-24K trgs

    new F-18C 120K-250K trgs

    new F-15C 160K-320K trgs

    new A-10C 205K-480K trgs

    (higher trgs numbers: all triangles are visible - with Damage Model, gears down and everything "opened")

    new F15-PTB 3.6K triangles (external fuel tank model)

  12. Like I said, I'm never seen lights in the middle of the taxiway like that. Do some airports do this? If not, is there a way to move them back into the grass area before the taxiway?

     

     

    I think taxiway green centerline lights are no too common.

    I guess we can see only @ large civilian airports on huge concrete areas and on high-speed taxiway/exitway. (on some airport maybe activated only when the weather is foggy)

    (i circled by hand "from taxiway to runway" stop lights: REL - Runway Entrance Lights, boxed flecks are taxiway and ALS lights)*

     

    I am unsure about the purpose (early touchdown?, longer runway/taxiway for huge aircrafts?) and exact name of this frontal area of runway with arrows but we can see also some "taxiway" centerline lights here and the last nine rows of ALS lights inside of the runway/safety zone/extended length of runway. (maybe we can see some THL - Takeoff Hold Lights too)

    unfortunately i dont have photo of this part of JFK runway

     

    So, i think i will lowering last 5-10 ALS light rows... need to be in same level with runway (final 500-1000 feet)

     

    6jLtOET.jpg

    http://www.airliners.net/photo/Thai-Airways-International/Boeing-777-35R-ER/2193902/L/

    http://www.airliners.net/photo/Korean-Air/Airbus-A330-323X/0434904/L/&sid=ff10ed16f6452f9e3fa07474c5e31c97

    http://www.airliners.net/photo/Japan-Airlines--/Boeing-787-8-Dreamliner/2212976/L/&sid=9ad9acc767cc1a8d1e41c24b1216b0b0

    http://www.airliners.net/photo/Japan-Airlines--/Boeing-787-8-Dreamliner/2194559/L/&sid=9ad9acc767cc1a8d1e41c24b1216b0b0

    centerline lights front of (under 4th window) and behind of nose wheel

    http://www.airliners.net/photo/All-Nippon-Airways/Boeing-747-481D/2194310/L/&sid=9ad9acc767cc1a8d1e41c24b1216b0b0

    http://www.airliners.net/photo/Swiftair/ATR-ATR-72-500-(ATR-72-212A)/1598858/L/&sid=ff10ed16f6452f9e3fa07474c5e31c97

    http://2.bp.blogspot.com/_DI32I-OBRuM/Swcf5mAmlmI/AAAAAAAAAgA/ifv-TBNZMLQ/s1600/GVA+LVO+(4).jpg

     

     

    ...and some news in the process/progress: added TZL - Touchdown Zone Lights (Tbilisi - Lochini)

     

    BaBpYjF.jpg

    Z8ho6qM.jpg

    0Oxdh0G.jpg

    qQaNxwI.jpg

     

    BEgJ7mr.jpg

    NJi3kpl.jpg

    TcSdsLF.jpg

  13. These lights over taxiway can't be there otherwise taxiway can't be used, unless those lights are inside the concrete taxiway. If they are 2m above ground and as part of ILS glidescope they will look out of place in this airbase

     

    Yes, you are right Edin.

    I know lights must be sank into the ground/in a level with the concrete if those positioned on taxiway/runway (4xmpl just like here: New York - JFK) but im very early in the development.

    9H9Glr7.jpg

     

    On those images i tested collision models of "bubbles" too :D Sometimes i amortized gears of Kamov or exploded bunch of "bubbles" (and aircraft) when i rolled into lights on taxiway :D

    In the future all lights on runways/taxiways will be placed correctly, without serious collision model.

    Lights wont damage the aircraft but will do small bumps (in cockpit) when we will roll/pass over them: at least this is my plan.

    you can hear rumble-tumble noises when aircrafts roll over light bodies http://www.youtube.com/watch?feature=player_detailpage&v=X-xGZhoaKv4#t=63s

    Brookley%20lights.jpg upload-2-ihf_rthl_renl-2007-230n-250x250.jpg upload-1-ihe_als2_2006-230n-250x250.jpg

    http://www.powerforce.com.sg/als.php

    Otherwise many lights (with pillars) are much more higher than 2 meters...of course not on runways/taxiways or front of the Touchdown Zone

    http://www.airliners.net/photo/Delta-Air-Lines/McDonnell-Douglas-MD-11/0015031/L/

    http://www.airliners.net/photo/Continental-Airlines/Boeing-767-424-ER/0764369/L/

    http://www.airliners.net/photo/Emirates/Airbus-A380-861/2059423/L/

  14. Still a long way to go?

     

    Thanks Folks, yes i think i am only 30% done with new lights but the updated/edited old airport lights will be released around the next weekend

     

    two screenshots with upgraded old lights (unfinished light intensity by distance)

     

    ...and some previous images from the new process ("bubble" sizes, colours, and visible coefficient by distance are under testing/adjustment)

    Note: red and yellow ALSF-2 approach "bubbles" are two meters above concrete on some pics whilst centerline lights, red runway end and green treshold lights lay on the concrete.

    Later approach lights will get a slope and i will add sequenced approach flashers and treshold/runway edge flashers too. (old lights will be removed)

    I am also planning to make different ALSF-1/2 and MALS/MALSR Approach Lighting Systems.

     

    ZlZsuAI.jpg

    ntIex2g.jpg

     

    New ALS "Bubbles" in working process

     

    4hY6iPn.jpg

    5DYmA7v.jpg

    tCprPm3.jpg

    RDexjWG.jpg

    YmnDJPY.jpg

    VPs8A3h.jpg

    Srp9RwW.jpg

    RUkUsxp.jpg

    9mcxGax.jpg

    XxKL0Yr.jpg

    bVE0asj.jpg

    LVqAbih.jpg

    8dZntPX.jpg

    b65KdGB.jpg

    eeal28X.jpg

    S9UBr8E.jpg

    c4dDGq8.jpg

    60D5bSr.jpg

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