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TobiasA

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Posts posted by TobiasA

  1. Am 5.5.2025 um 10:08 schrieb BIGNEWY:

    Hi we have been getting reports of scripts causing HTS problems by interfering with the spawning and despawning of units, please check which scripts are being used in the mission, if you have a shorter track that would be the best way for us to look at it. Longer tracks with a heavily scripted server can cause problems for debug. 

    How can I get an AI flight to serve as TDOA member to myself so I have a chance to test this?

  2. vor 1 Stunde schrieb Ghostmaker:

    My god isnt it hard.... ai makes it look easy.. any tips for the f16.. i fly the fa18 and really enjoying the f16

    Before sliding into position, point your gun cross on the tip of the boom, and stabilise it there for a few seconds. Then slide forward.

    • Like 2
  3. Am 5.5.2025 um 10:08 schrieb BIGNEWY:

    Hi we have been getting reports of scripts causing HTS problems by interfering with the spawning and despawning of units, please check which scripts are being used in the mission, if you have a shorter track that would be the best way for us to look at it. Longer tracks with a heavily scripted server can cause problems for debug. 

    We had this in a mission the day before yesterday when (most probably) another flight destroyed the radar we were commanding TDOA on with a stray HARM, or maybe the radar was already dead when commanding TDOA.

    There was no despawning of units, and no spawning. We ran MANTIS and footholds zone commander, but no active spawning / despawning while the mission was on.

    I can't provide a track as it is massive...

    I was the one commanding TDOA, and my wingmen got "DATA" voice messages every now and then until I powered down my left chin hardpoint. HTS was bricked at that point, with no way back. TDOA message was in HUD until I powered down the jet, even after powering down the chin hardpoint.

  4. vor 2 Stunden schrieb YoYo:

    This video isn't a good example; I've already written about this. It's stretched and compressed, though it's still clearer. Regarding IR, the DCS topic is still in development and not finished. Some vehicles are still black even though they're moving. Unfortunately, new textures haven't been implemented in DCS everywhere, and there's still a long way to go.

    Yes, but even if it is stretched and compressed, it is still clearer. 

    And the IR textures are a different thing, I fully agree. There are bushes being brighter than a truck when the sun sets.

  5. vor 4 Stunden schrieb Horns:

    If we get the air-to-air only EF next year (and it's as polished as the F-14 was on release) I'll be happy, I figured it was further away than that.

    @baltic_dragon I noticed your roadmap says 'Eurofighter Tranche 1' - has HB said anything more about which tranche we get, or is this just a 'worst case'?

    Our EF will be a little bit of a mix between Tranche 1 and following tranches. Tranche 1 with what they can add, like the Meteor.

    More information on the HB discord: https://discord.gg/heatblur-simulations

  6. vor 4 Stunden schrieb YoYo:

    It was supposed to be state-of-the-art, but it turns out to be the least useful because the image is so blurry (basic mode). This falls far short not only of Lightning but also of what it should be (videos and photos above). Without SP, you can search endlessly for a target, whether it's a vehicle, let alone a single soldier. It won't be useful until this is improved.

    1MEp9yd.jpg

    Double-tap EXP on your stick to go into XR.

    • Like 1
  7. vor 2 Stunden schrieb JOYFUL_CLOVR:

    With how long the eurofighter has been in development for in comparison to the F35, I would say that it is highly unlikely that the f35 would come out next year. Maybe the eurofighter will come out at the end of this year/2026, we dont know for sure. Just have to be patient.

    Well, if you compare the fidelity of the F4E at launch, and the fidelity of ED  modules that just now left EA...

    You can be quick, cheap, or fast, and you can pick two of these but not all three.

    • Like 1
  8. vor 1 Stunde schrieb Scott-S6:

    If it's anything like the Viper it'll be released completely under cooked and then take years to gradually fix and complete (it'll soon be 6 years and we only just got a pilot body)

    For the sake of DCS, I hope they won't do it again. And I don't think so.

    But yeah... Maybe. I am curious about the MiG-29 though. Let's see how this will go.

    • Like 1
  9. vor 3 Stunden schrieb Schmidtfire:

    I have not heard anything of this. From what I know, they hope to make the Lantirn pod, but no rework of the current Litening (not enough data).

     

    vor 3 Stunden schrieb Tholozor:

    That's LANTIRN.

    You are both right. Litening has TV and LST but there was the discussion about reworking the current pod into a realistic LANTIRN which would mean that those functions would have been gone on the current pod.

    I mixed up those two.

     

    • Like 1
  10. The current pod of the Viper is a mix between Litening and LANTIRN, as the Litening doesn't have TV and LST iirc.

    However, the pod has more issues, like having bushes appearing brighter than trucks at some time of the day. Sometimes, IR has wild textures. And it has a tendency to lock street lights instead of trucks or tanks.

    It is what it is, and I understand not wanting to change it as of now, as the ATP is around the corner and the Litening pod will be reworked to more closely represent the Litening pod.

    And I think that that's the way to go.

    • Like 2
  11. Am 15.7.2025 um 19:32 schrieb Scott-S6:

    Perhaps people are getting that "belief" from the F35 official FAQ?

     

    When will it be available?

    Development will start in earnest in 2025, with a release goal in 2026.

    The development would happen in a time that would proof that the F-16 is the forgotten child...

    I just doubt that they are so fast. But all I care for is the Tiffy. And my beloved Viper.

    • Like 2
  12. vor 9 Minuten schrieb VarZat:

    Will test, but u sure the SA-11 isnt using its camera?

    I tested 25000ft, no sun, no moon, overcast, rain. Still, I get launched at without warning.

    Radar stays in search mode, and you die. Just like track-via-missile would do, but the Buk isn't capable of that afaik.

  13. vor 3 Minuten schrieb VarZat:

    Will test, but u sure the SA-11 isnt using its camera?

    I could not get it to trigger any launch warning in any aircraft, honestly. It's just like it's staying is search mode.

    We may as well move this post, this is not an F-16 bug.

  14. The SA-11 never triggers a launch w arning on the RWR. Other threats work fine (like the SA-5, or airborne threats).

    I wanted to attach a track to this report, but I am unable to save a track for some reason. It only saves an old track on the place of the new one. But it is rather easy to test, i attached a small mission. Just fly autopilot to the waypoint.

    SA-11_test.miz

    • Like 2
  15. Since todays update, the radar defaults to A6 scan width instead of the last scan width that was active. If you had A4 then it will still default to A6.
    This was originally reported here:


    It says "fixed" in the patch notes, but the bug is just different, not fixed. It now defaults to another wrong scan width, but it still does not save each submode scan width.

    • Like 1
    • Thanks 1
  16. When switching modes, the radar will not return to the scan width it had before, which would be the expected result.
    Instead, it always falls back to A1 in NAV or A6 in MRM.
    To reproduce, simply switch MRM and back to NAV or vice versa, switching the azimuth scan value in between.
    The radar should remember the scan volume for each mode independently, which it does not since the latest patch.
    In the attached track, I am using DGFT and MRM override and switch back to NAV in between.
    AG / NAV works as well to show the issue.

    F-16_radar_mode_switching.trk

  17. Am 4.2.2025 um 13:51 schrieb Lyrode:

    It'll be wild that Typhoon drops anytime soon. 2026 seems impossible unless miracle. Even if so, Heatblur still has its plate full for a decade.

    Yes, but there is TrueGrit as well. I don't know who the main developer is, but TrueGrit is only working on the Typhoon. 

    • Like 1
  18. The one thing I really want to know is if it's the multiplayer crowd that owns the most modules, or if it is people playing singleplayer.

    I bought maps I had no interest in only to be able to participate in group events.

    But then, we know that the vast majority of DCS players are mostly single player oriented...

    Anyway, the people buying the Eurofighter are probably mostly already in DCS, and everyone buying any Heatblur module has a high risk of buying all of them... Which is good for DCS as a whole. 

    • Like 1
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