Jump to content

atercygnus

Members
  • Posts

    48
  • Joined

  • Last visited

Posts posted by atercygnus

  1. 16 часов назад, Muchocracker сказал:

    There's so much missing from MSI that it compounds on the issue of the system ranking friendlies as the priority 1 trackfile. Right now it's only considering the radar trackfiles in the ranking when it should be all sources including C2 donations. If we had this a friendly would pretty much never be ranked #1 unless there's literally only friendlies to rank. 

    You shouldn't be using TWS as the primary mode anyway. The system is going to automatically switch from RWS to TWS on the first amraam shot and then you're fighting the remainder of the engagement in TWS.(we still need this too)

    bottom line tho, it is correct that friendlies are counted in the MSI threat matrix and will be ranked accordingly, they are just at the bottom of the list. The problem is that threat matrix is wrong, on top of all the other features of MSI not being present contributing to it. Hopefully it won't take 6 years to at least fix that matrix.

     

    Can you please confirm real hornet consider friendly contacts as treats and bugging them?

    All I know about such hazardous hardware is that the developers of this things are super crazy about safety and shooting at something that was recognized as a friend should not be easy.

  2. I`m trying to make Bastion-P batallion, consisting of one Monolit-B radar and three TELs to fire a salvo of all it`s 6 missiles to a carrier.

    I setted up a waypoint action with a type "Perform Task" and action "Attack Unit" and rel qty setted to ALL.
    Despite this, it only fires two missiles at a time with different TEL`s. These crusing towards the carrier until gets destroyded, then the battalion fires another two.

    How to make a batallion to fire all it`s missiles at a time?

    This seems to be a similar question, but does not helps much. Tu-22 works fine for me.

    01_ steel_nerves_0001.miz

  3. 11 часов назад, Coyle сказал:

    In most every day aircraft, your F-14s, 15s, even the 16s, the radar works in a vacuum. You tell it where to look, and if you find contacts you can interact with them, otherwise it has no idea whats going on. Even aided with data-link, those contacts are simply plastered over the screen, the radar still doesn't know they are there - thus you must still tell the radar where to look.

    Not so in our F/A-18. All information fed by various sensors, the data-link, HARM, CIT, ASPJ, RWR, ATFLIR and of course the radar is first fed into the computer where they are all extrapolated into usable, often intractable track files where all these sensors can reference back at, already knowing the shared information they contain.

    My radar can be looking to the right, contributing additional information to contacts it's currently looking at, but it will know there's contacts to the left, and will easily turn to look at them with a press of a button if commanded to because the radar is not working in a vacuum like previously stated.

    This is why TWS is a primary deployment method in our jet vs say, the F-15 and even the F-16. The jet often already knows where everything already is so in reality our tracks are that much stronger aided by all sensors. In contrast to this you might hear an F-16 pilot say TWS is 'track while scam' and would never use it. But this is DCS, and TWS has become a DCSism and often works too well for these other aircraft.

    Sensor fusion, the F/A-18 did it first, the F-35 does it better.

     

    So, If we will have this proper MSI, we can just tell the radar to bug the target, currently presented with the C2 track? That sounds fine, no need to scroll and jerking antenna elevation knob.

    But I still can`t get how this will solve the problem of bugging(or designating) friendly targets? And why this still reasonable, to treat your buddy as a bandit, and potentially shoot him?
    Am I get it right, that when and if ED will implement this proper MSI, radar will know this trackfile is a friend, and will not bug him with undesignate button in TWS mode?

    Also can you explain what do you mean by MC level?

    Do you have any clues, is this things planned to be implemented by ED?

  4. 2 часа назад, Coyle сказал:

    And then you learn that the Navy doesn't fly around with master arm on even upon entering the AO, only when you're about to deploy your weapons - all adding to those precious seconds. Nobody said being a fighter pilot was easy 😉

    The system works fine as intended, what's not working is our lack of proper MSI, where every track on the MC level is able to be designated. No fiddling with radar or other sensors, etc. This would mostly solve your issue.

    Thanks! Can you explain this "lack of proper MSI" thing? How it should look like? Is it planned? And what is MC level?

  5. 17 часов назад, Shimmergloom667 сказал:

    It still doesnt lock a thing. It designates the L&S. If, for some reason, a friendly plane is the highest-ranking trackfile it will correctly become the L&S.

    In a messy environment with lots of contacts this makes things really hard. It's not enough to just press undesignate, and launch another missile, you need to get sure contact, you just designated isn't a friend. It takes a seconds, that bandits can use to kill you.

    Why is this correct? I will be suprised if in real hornet beviour is the same... What is the reason to designate friendly contact?

    • Like 1
  6. what_Im_seeing_on_my_dispaly.jpg

    youtube_tutorial_examples.jpg

    Hostile surveillance enemy tracks, presented as empty red triangles(as expected) should became solid red triangles once seen by onboard radar. As per documentation, and youtube tutorials.

    image.png

    Instead once being seen by onboard radar this red triangles became unknown contacts(white solid squares).

    Am I doing something wrong?

    bug.trk

  7. В 01.07.2023 в 15:49, Shaker14 сказал:

    Where you located? and do you fly around a certain time when you're on?

    I`m on Cyprus, UTC+3 as mentioned.

    I'm playing at the evening on workdays, weekend is more of the free slots.

    В 01.07.2023 в 22:42, justAflankerFAN сказал:

    I can fly the JF-17 with you. Here is my Discord ID : .zacki

    As for the virtual squadron, its just a term for a group of people who play together, most squadron has a mission designer who design a mission for the whole group to play together. The kind of the mission played is depending on the Squadron, some group do reenactment, some group just do mission with fictional setting, there are also groups that are geared toward competition and they train mostly on A2A ( look up SATAL if you want to see what DCS competition looks like )

    Look like I had sent you invitation to get friends. I'm very new in discord...

    • Like 2
  8. Oh, so, it will be avaliable for stable version in several weeks or months. Great!

    I`m just mad lots of dcs players uses open beta as a workhorse for some reason I cannot understand. Beta is for testers, not for regular players, isn`t it?

  9. I`m heavily frustrated f-15e is only avaliable for open beta DCS. I use stable one, no reason to deal with bugs, I prefer to wait a little and get a stable one.

    Is it gonna change in nearest future?

  10. 16 часов назад, Napillo сказал:

    there isn't any. Are you talking about the +/- switch? To use that, push the arrow next to the number you want to change and then hit + or -, it'll change. It takes a few seconds to exit out of editing mode, to allow you to + to another channel, but the change is instant. You can just keep flying, or press the arrow next to it if you aren't busy.

    Well, I mean this buttons
    null

    image.png

  11. Unlike many other users, who are facing twist-axis problems with T.16000M, I had another issue.

    My TDC mini-stick y-axis occasionally shows 100 perc in neutral position.

    I live in Cyprus and the issue here is no one who can fix the gaming controller. Every single fix-workshop can fix mobile phones, but not gaming controller.

    I hope I can do it myself, but I didn't find any manuals which say how this mini-stick is designed. Xbox controller looks similar, and I`m thinking to buy an Xbox joystick and use it for spare parts, but I'm not sure this will help.

    Can anybody give an advice?

     

  12. I faced this error although my system time is correct.
    Error code is 503, not 500, but the error text is the same.


    Does anybody have a clue of how to fix? Maybe this somehow caused by the fact I launched DCS in offline mode?

    And why not to change misleading error message?

  13. I had created simple mission with two aircraft with skill level set to client.

    Trying to run it in a single player mode leads mo to the "Choise of role" screen where I can pick one of the client aircrafts.

    image.png

    But

    Trying to start multiplayer server leads me to the "MULTIPLAYER - Select role" screen where red and blue coalition lists are empty. I cannot pick any of my client aircrafts.

    image.png

    Whats my fault?

    takeoff_navigate_land.miz

×
×
  • Create New...