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Everything posted by snocc_
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would love to see a 17PF later down the line though im already happy enough with what we're getting as it is
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thank you, i've just seen the dev's response to the thread on the F1 forum, hopefully it's fixed by next patch
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cant be, its not turned on i cant even restrict them on the payload restrictions page. Its like they've been wiped from the game
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i'd buy an la-11 or la-9 would be an interesting plane for a korean war scenario
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that explains it, thanks
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thank you i was afraid it may have been an error in the changelog rather than the game, but its good to hear it's not
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today's changelog mentions BR.250s being added to the centerline clb-4 rack on the F1, but they're nowhere to be seen the changelog https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.8.4.38947/ also if it can be done please consider adding the rest of the missing spanish bombs
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i tried this before making the thread, sadly its not really what im looking for, im more focused on the multiplayer side of things and that's where i think an option like this could shine the most
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yeah this would honestly work better than my proposal
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that'd depend on how the mission is setup, maybe you need to make way over neutral territory to be able to strike red assets, have red units retreat into heavily defended neutral territory forcing you to take them out quickly, you could make it so if a side takes over the neutral territory they have easier access to enemy infrastructure or just a generally advantageous position etc, like with the normal blue vs red scenarios its up to the mission maker to make it interesting and not every scenario will need it maybe the AI could also get an option to attack certain neutral targets like fighters or interceptors that get too close for comfort in the mission editor For multiplayer PVP it'd be easier to make work since its mostly players doing the combat and you'd have more ways of interacting as a neutral aircraft without immediately going to weapons as deterrance good, this is what i want
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I think making the neutral faction playable would add some much needed depth to the possible scenarios to be made within DCS, especially in multiplayer servers where players could coordinate together to try and enforce a no fly zone or simply defend their airspace and territory from the conflict the 2 other factions are fighting
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would love to see el salvador FG-1D liveries ingame not 1Ds, but it'd be cool if we could also get these null
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wow someone at ED should really do something about this
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an original J-8II could be a great fit for the cold war period of time, i think it would be very interesting to see how it would behave in a pvp server like enigma's cold war or tempest's blue flash, hopefully the team can gather enough willpower and documents eventually down the line to bless us with an earlier variant like that
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i'd be all over a J-8B or D if it was possible, would pay more for them than for the PP, even an original J-8II would be good
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Deka Simulations announces the DCS: J-8II for DCS World!
snocc_ replied to Mike_Romeo's topic in DCS: J-8II
is there any chance you could develop a more commonly used variant like the J-8B or the J-8I? low production prototypes of planes dont feel the best way -
[FIXED WING] NORTHROP P-61B-15 "BLACKWIDOW"
snocc_ replied to SOLIDKREATE's topic in DCS Core Wish List
it's a yes from me, i'd love to see a P-61 in DCS, ww2 (and all the other eras tbh) really needs more aircraft role variety and i feel like the P-61 could do a very good job at introducing the night fighter role into the game, would probably need some axis night fighter to act kind of as a counterpart too -
was wondering if we'll get to see the BME-330s, the retarded versions of the BR.250s and the BR series of bombs itself on the centerline CLB-4 rack in our DCS mirage F1, as they were used in this plane by the spanish airforce and i dont believe they've been mentioned in any upcoming weapons list some examples of them in this aircraft below BME-330 BRP/BRPS.250 BR series in CLB-4 rack (BRP.250s specifically in these pictures)
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definitely, i recall aerges mentioning they were open to making more variants in the future if the documents for them could be found so maybe, hopefully, some day a late EQ may arrive in DCS
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and? all the things you've mentioned except for the 4 harms in the fighting falcon are things the jets were capable of doing and the su-25T (unlike exocets, AS-30Ls and tgps on the F1M) was at the very least a thing that existed how does this matter to the F1M at all, why should a dev add an imaginary capability to their module just because a different dev did
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yeah that's exactly it, the weapons side is mostly the same as in the CE we have and is exactly the same as the EE we'll get, just with better systems for better, more accurate delivery methods