Jump to content

BoomBoom

Members
  • Posts

    50
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

820 profile views
  1. F-14 Update/Reinstall Fix: "Can't move F14-HeatblurCommon.dll" Error (Solved) If you're getting this error while updating or reinstalling the F-14 module: swift CopyEdit Can't move C:\DCS World\_downloads\Mods/aircraft/F14/bin/F14-HeatblurCommon.dll to C:\DCS World\Mods/aircraft/F14/bin/F14-HeatblurCommon.dll: (2) The system cannot find the file specified. ...here’s the fix that worked for me after hours of frustration: What’s Happening? DCS Updater expects the file F14-HeatblurCommon.dll to exist in the _downloads folder. If it’s missing or 0 bytes, it can’t move it into the main Mods folder. But if it is 0 bytes, DCS also flags it as a “useless leftover” and tries to delete it — which causes the update to fail in a loop. Step-by-Step Fix Go to the folder: makefile CopyEdit C:\DCS World\_downloads\Mods\aircraft\F14\bin\ If F14-HeatblurCommon.dll is missing or 0 bytes: Create a new dummy file using Notepad: Open Notepad Type: Fake DLL content Save as: F14-HeatblurCommon.dll (make sure it's not .txt) Place it in the folder above If DCS still sees the file as disposable: Ignore the warning window and click "Exit", NOT "Delete" Run a repair: Open Command Prompt as Administrator Run: CopyEdit DCS_updater.exe repair After that, retry the reinstall of the F-14 module. It should detect the dummy .dll, overwrite it with the real file, and install successfully. Optional Cleanup Once the F-14 installs correctly: You can delete the dummy .dll file if it wasn't overwritten Remove any leftover folders like: makefile CopyEdit C:\DCS World\_downloads\Mods\aircraft\F14\bin\Mods\ Final Note If this still doesn't work: Delete the entire _downloads\Mods\aircraft\F14 folder Run DCS_updater.exe repair again Then reinstall the F-14 from Module Manager Hope this helps someone avoid the same loop I went through.
  2. For the last week or so, the authorization for my F14 is failing. I have tried many times now to get around this problem, ive uninstalled, reinstalled deleted files etc, repaired build but it will not authorise
  3. "Auto" and "Off" did not work for me. But "Manual" did. Server side settings in the Mi-24P.
  4. Hello everyone, I've recently encountered an issue on my DCS server that I can't seem to resolve. Over the Christmas break, I've noticed the following error appearing intermittently in the logs: 2024-12-28 09:13:20.718 ERROR ASYNCNET (Main): Server update failed with code 401. The server will be unlisted. My setup is as follows: Connection: Fibre to the home with a static IP address Router Uptime: 108 days without any connectivity loss Despite the stable setup, this error continues to occur. Has anyone else experienced this issue or have any suggestions on how to address it? Thank you in advance for your insights.
  5. Hi everyone, Since the latest DCS update, I’ve been experiencing an issue with Petrovich AI in the Mi-24P. He acknowledges that he’s “searching for targets,” but he doesn’t list anything—even when the targets are clearly visible and in plain sight. Here’s what I’ve tried so far to troubleshoot the issue: Ensured the targets are within Petrovich’s field of view and in range. Verified that keybindings for Petrovich AI commands are correct. Confirmed the weapon systems are armed and properly configured. I’m wondering if this is a known issue introduced in the latest patch or if there’s a configuration I may have overlooked. Has anyone else encountered this issue? Any suggestions or advice would be greatly appreciated! Thanks in advance, BoomBoom
  6. dofile([[C:\Adress\Mist.lua]])
  7. Introducing our latest DCS script! We’re excited to bring you a brand new search-and-rescue mission script exclusive to the DCS Australian Server. Now, every rescue mission counts more than ever! Whether you’re flying a CH-47 Chinook or piloting fast jets, you’ll be helping downed pilots return home safe, while each coalition fights to capture or rescue its own. Team BLUE: Rescue your pilots and return them to safety! Team RED: Capture enemy pilots and win the war of attrition! Featuring dynamic gameplay across the Syrian desert, this is the ultimate addition to your multiplayer missions. Challenge your skills, test your teamwork, and dominate the skies. 🛩 Join the action today on the DCS Australian Server. See you in the air!
  8. dum de dum.. Bump. Not a big job, really. prolly take 5 mins... shame to spoil such a nice mod.
  9. Join our server "DCS AUSTRLALIAN SERVER" you wont regret it.
  10. Nvm, i worked it out on my own.
  11. It seems that if enemy units enter the area of a FARP, the Reds and Blues as AI shoot at each other but No damage to either sides vehicles. If as a player you jump in a tank you are indestructable and can kill other enemy tanks. only tested with CJTF_RED and CJTF_BLUE
  12. Exclusive Logistics on ★ DCS AUSTRALIAN SERVER ★ We're thrilled to introduce our new Crates Scripts, featuring dynamic spawning for vehicles and SAM sites, all fully supported by lifting helicopters! Tactical Commanders and Pilots can manage logistics like never before—spawn, transport, and unpack with ease. Tactical Commanders and Pilots can now earn beers (credits) directly for kills in Wings of War! Join us for an immersive experience where logistics and strategy are key. Our missions are built for flexibility and realism—see you in the skies!
  13. Hey everyone, I've seen that many of you are having trouble with the CTLD script, particularly when using the new dynamic slot system in DCS. Issues like limits on unit spawns, problems with logistics, and difficulties in handling crates can really disrupt the multiplayer experience. To address these challenges, I've developed custom logistics scripts that not only replace CTLD but are also fully compatible with dynamic slots. Here’s what makes the DCS Australian Server stand out: Dynamic Slot Integration: Our scripts are designed to work flawlessly with dynamic slots, eliminating the frustrating limitations often encountered with CTLD. Advanced Logistics Management: Whether you're dealing with SAM systems, vehicles, or large-scale operations, our logistics system is both powerful and reliable. Improved Crate Handling: We’ve optimized crate management to prevent the typical bugs and crashes that occur with static object despawns in CTLD. If you're looking for a more streamlined and efficient multiplayer experience, come join us on the DCS Australian Server. We’ve put in the work to ensure that your missions run smoothly, and we’d love for you to check it out!
  14. "Black Kytes" Servers focus on Tank battles. Check it out!
×
×
  • Create New...