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Rufuz64

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About Rufuz64

  • Birthday 11/30/1963

Personal Information

  • Flight Simulators
    DCS
  • Location
    Germany
  • Interests
    VR Gaming

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  1. After 250 ktn gear just wait with flaps half until the nose comes down. Same with flaps full. Same with trim up.
  2. Uninstall is not enough. I had to reset to dafault and then uninstall!
  3. Rufuz64

    DLSS "update"

  4. At first I wondered why everyone thinks DLSS 4 is so great^^ If you use the DLSS swapper to switch to DLSS 4, check the version manually. In my case, the swapper did not find the nvngx_dlss.dll in the /bin directory, but in the /bin-mt directory and swapped it.
  5. If you use ‘Use DCS System Resolution’ under VR / VR Mirror Options, no additional image is rendered for the mirror. Otherwise this is exactly what happens, and this costs VRAM. If you use ‘Crop To Rectangle’, the mirror is cropped to the resolution set under System.
  6. Rufuz64

    DLSS "update"

    I think DLSSTweaksConfig is not updated yet and you should only use Preset E or F.
  7. nullIf you repeat the same test, but now fly exactly over the target, there is no deviation. A false altitude is therefore definitely stored.
  8. If I understand this correctly, the result should be that markpoints are offset if they are set from the side. This has been confirmed in a test. - Designated a target with the ATFLIR and set a markpoint MK1 - Undesignated - Designated the Markpoint MK1 with WPDSG Result: The pod immediately jumps away from the target. null
  9. Check with OpenXR-API-Layers-GUI if your layers are in the right order https://github.com/fredemmott/OpenXR-API-Layers-GUI
  10. For me, the performance is better if I set the Max FPS slightly higher than the refresh rate (72 Hz). We also recommend this in our workshops. AMD Ryzen R7 5800X3D Nvidia RTX 4090 64 GB RAM Pimax Crystal QLED / 72 Hz / QV DFR I have just tested it again: RR 72 Hz / MaxFPS 72: The measurement results show higher deviations in the frametime and therefore poorer values for the low average fps. When I turn my head and look at the instruments, it stutters slightly. RR 72 Hz / MaxFPS 90: (Back to my normal setting) Even frametime, better low average fps values. When I turn my head, there is no stuttering at the instruments.
  11. Rufuz64

    DLSS "update"

    Is it necessary to deactivate OVGME mods before a patch? I thought you only had to enable it on again afterwards?
  12. Check your Max FPS in DCS
  13. Rufuz64

    DLSS "update"

    Now that you mention it... I already had 3.7.2. Now I checked, it was 3.7.0 again Will a patch put it back?
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