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DavePastry

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About DavePastry

  • Birthday 01/18/1986

Personal Information

  • Flight Simulators
    DCS
  • Location
    Vermont
  • Interests
    crashing into the ground at high speed

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  1. this is my thread where I describe my symptoms and how I solved them. https://forum.dcs.world/topic/335702-ctd-at-game-load-29-mt-every-time-consistantly/
  2. ok got it! commenting here for future reference: ended up needing to go into regedit and navigating to Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\OpenXR\1\ApiLayers\Implicit in there I deleted the openxr referenced items and it now loads. DCS sure makes me feel like a fuckin' computer hacker from time to time.
  3. starts fine in MT 2D mode, tried the options trick to no avail.
  4. So I just cannot get 2.9 MT to load. Everything working just fine the day before the update, no changes that I can think of. No mods, i9, 32gb, 4090, varjo aero, steam install. I have tried, in no particular order: verifying game integrity, updating gpu drivers, updating windows, updating simshaker, uninstall and reinstall DCS, and of course, restarting my system. Tried launching with and without the various amends (--force_steamvr_enable etc) I can load into ST just fine (evidenced by the version number in the bottom corner) and weirdly, if I launch via the bin-mt folder it launches into ST version. I'm about out of ideas, other than just waiting for 2.9.1 and hoping it magically works again. dcs.20231021-132040.log dcs.20231021-132039.crash dxdiag.txt
  5. headset is on and working fine, just tried an uninstall and reinstall of DCS and still no joy, haven't managed to load into 2.9 MT one time so far and I am pretty much out of ideas.
  6. ST vr mode launches fine even, I have --force_enable_VR but I've tried it without with the same results
  7. MT is crashing at launch for me, done a repair, updated everything I can think of, no mods. I'm kind of scratching my head on this one, not sure what else to try
  8. oh interesting, ill give that a shot, thanks pal!
  9. hmmm, I tried using these: https://www.amazon.com/gp/product/B07HCPR6K2/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1 which look very similar and they mostly ended up falling off after a little use, maybe yours have better adhesive.
  10. so I LOVE my MIP vr setup, my only complaint really is that there aren't any bumps on the rubber MFD buttons or the the UFC keypad/function buttons so I have to find the top one and count in to figure out where I am. On my thrustmaster MFDs I was able to put little squares of velcro or bump button stickers so I could find my way blind in vr and use them a lot more easily but the rubber buttons on the MIP really defy the laws of stickering and I have yet to find a solution, any of you industrious fellows found a way to add some bumps to these rubber buttons successfully? picture for attention:
  11. congrats dude, I've followed your epic hunt on the varjo discord, nice to see it finally concluded successfully!
  12. You'll probably find more advice on the varjo discord. https://discord.gg/uErU4D3k
  13. oh! haha, ok so it's supposed to look like that! I thought it was buggin! great campaign my friend, really something else, your black magic letting my skip to the second part of the mission via the radio menu is a real life saver.
  14. anyone ever run into this issue? I'm coming back to raven one and in M3 the map assets in the persian gurf look like this, unit assets spawn fine. Even more weirdly instant action seems to load the map assets just fine, and I tried verifying the files and I don't have any mods installed other than reshade.
  15. OK, Got a weird one here, coming back to raven one after a long break and the map assets aren't spawning properly in the second half of mission 3 for some reason. I've completed an integrity check and when i load a hornet instant action in the persian gulf everything seems to be working fine. The attached photo shows the town you operate over for the second half of the mission, the actual unit assets spawn in correctly so I can sort of play the mission but I'd like to figure this out before I progress assuming it will be like this in further missions. as a note I p[lay in VR, if that could have anything to do with it.
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