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MichaelJMAD

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About MichaelJMAD

  • Birthday 11/26/1990

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  • Flight Simulators
    DCS MSFS
  • Location
    Kentucky
  • Interests
    Aviation

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  1. That's a shame. well here hoping ED updates the Huey or gives us a pack 2 like they have done the a-10 and Blackshark
  2. As seen above there is an attachment mod to add the winch visually to the Huey, but to add the diver and winch control It's more than just a script I assume, Maybe one of the amazing modders could reach out and get Tanuki44 version and port it in a basic form to the Huey as an overhaul Thank you for the reply Tanuki44, "If you get bored, and if it's possible maybe a script/mod to add the diver. I don't know anything about modding been trying for months to add weapons to the F-18 and still no luck, but one question could the winch/diver be added as a weapon/pod? Eg HARMs attach to many aircraft and talk to the aircraft but all the models and scripts to run it are separate from the aircraft, Note I know the Huey has no TDC control but you could for ease capture on/off and up down from the Huey spotlight for controls that way the Huey doesn't have to be modded. also thank you for your hard work on the MH-60R."
  3. Finally found what I was referencing. See Quote Does anyone know how hard or if possible to port to the Huey? https://www.digitalcombatsimulator.com/en/files/3331106/ Description of winch operation How to drop or hoist up/down the crew diver How to orient the swimming diver towards the rescue pilot How to lock the rescue with diver for hoist the binome How to use the training mode with the diver
  4. I read a month or so ago, On I believe one of the h-60 mods that had Diver/winch ops but for the life of me I can't seem to find it. Hope was maybe it could be ported in some fashion
  5. That is not functional, it's just for looks? or am I wrong
  6. I have seen there is a way to put a winch on the huey, Does anyone know of a script or mod to make it functional, possibly a multi-crew control up-down and rescue diver model? Note I believe I read about a Blackhawk mod that did the diver animation
  7. NOTAM if you have NEVER used Programs like Project lasso, CPUCores, Windows Affinity, or any program that has the ability to lock a process to a single core or thread This is most likely not your issue things to try if you're having slow performance. Make sure you have DCS set with normal processor affinity, Programs like Project lasso, CPUCores any program that has the ability to lock a process to a single core or thread will break DCS if you have used it to control the DCS process. Windows has this ability as well, Unsure if there is a way to permanently set affinity in windows. Maybe a registry thing. We were using Project lasso to lock DCS to our best cores to get the best experience now with Multithreading it is unnecessary FIX Disable Project lasso Or other programs that can set CPU affinity, Reboot, and see what happens.
  8. During testing of the multithreading today a friend and I have discovered that if you're using some form of process or management. such as project lasso and forget to disable it, the performance with the multithreading is worse than in non-multithreading. this makes sense because that is what setting processer affinity it's supposed to do. "Locking on 1 to 2 single cores" During our testing, we were trying to figure out why we were having such poor performance in multithreading. We both remembered that we had set up processor affinity with project lasso on DCS and other programs to make them perform on our more performant cores. If you forget to disable this then the software runs at fewer frames. with the maximum we saw being barely over 10
  9. Could someone point me in the direction of the DCS LUA functions. I'm trying to find the event that pops the unit kill window or something similar. I need to export Player aircraft and every Kill
  10. Not a Bug really But a Missing option. In the settings Misc. there is a drop down to set your preferred coordinate display. I does not have option for DMS. however you can cycle the map coordinate using alt-y
  11. I have done further testing and can get it to pass IC if i use OVGME However when the game loads onto a server when the roll selection should load it just goes black
  12. Sorry I should clarify the the window is showing as in the picture, I have tried different scaling and screen sizes to no avail 3900x 2080 super 32gb ram res 3840x2160
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