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FlakBait

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Everything posted by FlakBait

  1. C heers Wags and ED. :thumbup:
  2. Was wondering about random failures myself. Especially thinking about cold cockpit startups. Start her up and realize some things are broken. Wouldn't be the most fun thing, but more realistic I suppose.
  3. From in the cockpit, I really enjoy the sound. From external views, it lacks the supersonic cracks like Yo-Yo mentioned, and that's a little disappointing. All in all, I like it. It feels good to fire that thing. Could it be better? Yes. I posted a vid on Youtube and so many commenters there came back and said the sounds were awful. However that's Youtube, an as you know on Youtube, if you say the sky looks blue, someone will comment that no, it actually looks red... http://www.youtube.com/watch?v=EU6CdMOQlSQ&feature=related
  4. A-10's do exactly that in Afghanistan right now. Even B-1's will drop 2000 pound bombs on troops. It's NOT a WASTE when you can bring those American and Allied troops home alive, rather than in coffins. CAS is all about protecting troops on the ground. If some guys are taking heavy fire from even a small group of enemies, CAS is there to help unless otherwise engaged.
  5. It is a review of a beta, which obviously has been released. XD Man some of you guys are picky up in here. LOL.
  6. Way to go. Keep that up and you'll discourage even more people from getting into the already struggling flight sim hobby. Believe me, attitudes like that put off people looking to get into the hobby. Who could blame them? Why would they want to join a community with such elitist attitudes, and who shun people who don't play with the same settings? Over the last year I've learned that the flight sim community is way less mature than I imagined.
  7. I miss proper paper manuals. Did any of you guys play the Lucasfilm flight sims back in the 80s and early 90s? (BattleHawks 1942, Their Finest Hour, Secret Weapons of the Luftwaffe) I used to take the great manuals they came with to school with me and read them. I was in 3rd-6th grade when I did that. Sadly those games weren't even complicated and it's hard to really even think of them as sims now. Yet they had nice thick printed manuals with a lot of history and information in them. Now that we have highly complex simulations that practically REQUIRE a huge manual, we don't get a proper printed manual. :(
  8. I guess it depends on how fast you can wrap your head around all the new systems, plus getting your joystick set up the way you want, etc. I always get excited when I learn something, then rush off into combat to try it out, and then suffer some other miserable failure I didn't expect...
  9. I'd like an auto-start option too. I like having realistic weapons, systems, aircraft etc, but I don't want to spend several minutes starting up the hog every time I want to takeoff. I like having options to skip the more "boring" parts, like starting up, tuning radios etc. It may be a sim, and I may be using the full sim settings, but it is still a game to me.
  10. If you stretch the "sim" aspect a bit, then I guess my first ones were probably Hellcat Ace and Spitfire Ace on the old Atari systems. I was pretty much in pre-school and playing those. My dad taught me how to fly those games. Been flight simming ever since.
  11. I imagine it HAD to be rugged and easy to land as it was required to be able to operate from improvised/primitive runways and such.
  12. I would LOVE a F-14 Tomcat study sim. I have fond memories of F-14 Fleet Defender from WAY back. I really wish someone would make something similar.
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