

Sardukar
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Everything posted by Sardukar
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this "add-on" is getting out of hand
Sardukar replied to ShaK's topic in Lock On: Flaming Cliffs 1 & 2
The su25t is not a brand new plane in lomac, its more of a semi new plane. Youd be suprised how long it takes to model and skin the plane and the cockpit ;) im not complaining or degrading EDs work on it tho, its very well done. -
this "add-on" is getting out of hand
Sardukar replied to ShaK's topic in Lock On: Flaming Cliffs 1 & 2
I think 1.1 is borderline between a patch and an addon. It fixes alot of bugs from 1.02 and really ads stuff that should have been there before (patch). However the amount of tweaking is fairly amazing with all the updated FMs and weapons systems (addon). The new su25t is fairly overated, sure its a "new" plane. But its basically just the su25 with an advanced avionics system. But i think its worth giving them $50 to keep the development going for sure. Its just postage sux :P -
this "add-on" is getting out of hand
Sardukar replied to ShaK's topic in Lock On: Flaming Cliffs 1 & 2
I think if you just try it out and have fun with the ruskie planes, youll get to love 'em. -
this "add-on" is getting out of hand
Sardukar replied to ShaK's topic in Lock On: Flaming Cliffs 1 & 2
Whilst you could say complaints are a form of 'nagging', it's still feedback to the developer, even if it's negative. How are companies suppose to know what they've done right or wrong if only the "positive" feedbacks are taken seriously and listened to? "dont buy it then.. stop nagging.." that is not a correct type of response to someone giving negative feedback. A more appropriate message, would be "wait for a 2nd hand copy or find some sort of alternative legitimate way of obtaining Flaming Cliffs if this simulation is not within your budget". Just because people are negative about the game doesn't mean everyone has to be a hardass back to them. -
this "add-on" is getting out of hand
Sardukar replied to ShaK's topic in Lock On: Flaming Cliffs 1 & 2
Well in all fairness, whilst it is up to the consumer wether or not they will purchase your product; i suggest you pay respect to consumers with complaints such as the ones in this thread. A $50 charge for an addon is rather steep, especially the nature of this one; however whilst saying that, i'm sure the ED team probably deserves all the money they can get. Just remember, without your customers, you guys dont have a job. -
Stuttering 1.1 problems What is going on at ED??
Sardukar replied to SilentEagle's topic in Lock On: Flaming Cliffs 1 & 2
Hehe, i have an AMD and a 2600+ cpu. I've had stuttering once and thats it. I think it could be related to system specs with certain types of memory. -
Stuttering 1.1 problems What is going on at ED??
Sardukar replied to SilentEagle's topic in Lock On: Flaming Cliffs 1 & 2
What is the correct speed for 1.1? anyone know yet? "It is NOT lag...i know the difference...i used to be on 56K so why don't you calm down and listen...." sorry mate, was only trying to help -
Stuttering 1.1 problems What is going on at ED??
Sardukar replied to SilentEagle's topic in Lock On: Flaming Cliffs 1 & 2
Well, from his description "I see planes around me go from right beisde me to about 500 feet away" that sounds exactly like lag warping. However consistently is def a pc problem (ive had it before, just restart my pc and its fine - fairly rare tho). Whats your system specs? -
Stuttering 1.1 problems What is going on at ED??
Sardukar replied to SilentEagle's topic in Lock On: Flaming Cliffs 1 & 2
Calm down. Its called lag....get a faster connection and connect to someone with a fast connection. Check your ping whilst in game to see if ur lagging. Anything about 150 will most likely cause warping. -
Good luck ED, you are our only hope!
Sardukar replied to Mizzy's topic in Lock On: Flaming Cliffs 1 & 2
In certain situations such as engine malfunctions it is VERY important that you have individual engine control. -
this "add-on" is getting out of hand
Sardukar replied to ShaK's topic in Lock On: Flaming Cliffs 1 & 2
I'd much prefer to have the CD version though. Hopefully NP will come up with a "cheaper" solution for postage. -
this "add-on" is getting out of hand
Sardukar replied to ShaK's topic in Lock On: Flaming Cliffs 1 & 2
lol yeah, in total the game will cost me + postage AU$104! -
FC on CD... starforce protection again?
Sardukar replied to zorlac's topic in Lock On: Flaming Cliffs 1 & 2
Ahh ok, still fairly expensive for an addon, specially after postage. Ill probably still fork out the dough for it but :P -
FC on CD... starforce protection again?
Sardukar replied to zorlac's topic in Lock On: Flaming Cliffs 1 & 2
What currency is the $39.99 in? USA? AUD? Please dont tell me pounds, otherwise thats way to expensive. -
Good luck ED, you are our only hope!
Sardukar replied to Mizzy's topic in Lock On: Flaming Cliffs 1 & 2
Poly count and texture resolution is the "core" of graphic design. IMHO the most important aspect of making something look good is dynamic lighting effects. -
Good luck ED, you are our only hope!
Sardukar replied to Mizzy's topic in Lock On: Flaming Cliffs 1 & 2
And the plane that hopefully will blow us all away, will be the harrier in Jet Thunder (fingers crossed) -
Good luck ED, you are our only hope!
Sardukar replied to Mizzy's topic in Lock On: Flaming Cliffs 1 & 2
FO will have the A10, F15 and F16. All three planes will have a 'falcon 4' level of avionics detail. After those planes, we'll probably see the F14 and F/A18. The team apparently has stated that they will "accept" planes done by 3rd party developers if their done to the level they are looking for. Personally i prefer a small amount of planes done well and properly, rather than numerious planes that are just hacks. Allochtoon, i cant prove you wrong. I can only assume with some sort of common sense that a game that will be released according to you in 5 years time will have photo realistic graphics (or very close to). And if it's released when i think it will be (18months time) FO will have the graphics level of those renders. It really won't be hard for the FO team to have 80k-100k poly planes with very high resolution textures. Lomac has 50k poly planes and it was released like 18months ago. Even though this is all speculation, it's just common sense. The XSI are a group of proffesionals, expect big things. Also, most people might not know this but ThunderWorks have some in game video footage of Jet Thunder on their website for download. -
Yet again, someone makes an accurate post and he is "flamed" for it. Doesn't matter that he doesn't have the game yet, as he stated his rant is from his observations. And i'd have to agree with him. For the average person, i doubt they would have any idea about whats going on here with ED. The SF and paypal issues were just plain annoying; games aren't suppose to cause this much trouble. Critisism isn't a bad thing, hopefully ED will have learnt alot from this experience and make appropriate changes for their next title.